So I've been lurking in this forum a long time without anything to say or ask. But now that I'm playing my first MP game, I have some questions. I also have a knawing feeling in my gut that my opponents might soon be on to me and my empire will come crashing down. Much more tense playing MP than SP.
Though I think I have this game in hand, I would like to play against some better foes, and I know that playing the way I am now, I'd get my clock cleaned.
I'm playing the Pirates, doing well, only Marr is ahead of me, and won't be for long. But as I look at my empire I feel insecure, vulnerable. The only thing preventing me from getting knocked down a peg or three is the blind pacifism of my opponents. I have done everything I could to keep my map out of the hands of everyone, but once someone had me infiltrated, it wouldn't take much to collect some of my bases.
Free market plays into this as I am forced to leave my non-probe ships in port, unless obviously threatened. Once I have a punishment sphere and a good airforce it becomes less of an issue, but playing blind research... what can you do? (Does playing blind research benefit/harm some factions more than others?)
So this is what I'm wondering: do you all find that the Pirates need more defensive units in early mid game than other factions? How do you attack the Pirates in MP? How do you play pirates in MP?
One more thing, I find that with the Pirates, my early and mid game Secret Projects wind up clustered much closer together than with a land-based faction. I don't usually have many bases with minerals above ten during first round of project building.
Anyways... any help/advice/reflections you all can give me would be appreciated
Though I think I have this game in hand, I would like to play against some better foes, and I know that playing the way I am now, I'd get my clock cleaned.
I'm playing the Pirates, doing well, only Marr is ahead of me, and won't be for long. But as I look at my empire I feel insecure, vulnerable. The only thing preventing me from getting knocked down a peg or three is the blind pacifism of my opponents. I have done everything I could to keep my map out of the hands of everyone, but once someone had me infiltrated, it wouldn't take much to collect some of my bases.
Free market plays into this as I am forced to leave my non-probe ships in port, unless obviously threatened. Once I have a punishment sphere and a good airforce it becomes less of an issue, but playing blind research... what can you do? (Does playing blind research benefit/harm some factions more than others?)
So this is what I'm wondering: do you all find that the Pirates need more defensive units in early mid game than other factions? How do you attack the Pirates in MP? How do you play pirates in MP?
One more thing, I find that with the Pirates, my early and mid game Secret Projects wind up clustered much closer together than with a land-based faction. I don't usually have many bases with minerals above ten during first round of project building.
Anyways... any help/advice/reflections you all can give me would be appreciated
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