When I play single-player, I like to self-limit the number of bases I build, because I can still win with a small # of bases, and I hate taking half an hour or more per turn. However, I've recently begun a couple PBEM games, and in thinking about my long-term strategy, I don't think I can keep my number of bases small. It seems like, against a human player, it's ICS or nothing. If one player chooses to build a heck of a lot of bases, they're all going to have to, or that one player will steal the game. Am I right about this, is ICS a sad necessity in multiplayer?
By the way, I'm using ICS here to mean Infinite City Sprawl, wherein a player builds city after city after city, because they can. I hope I'm using the term correctly.
By the way, I'm using ICS here to mean Infinite City Sprawl, wherein a player builds city after city after city, because they can. I hope I'm using the term correctly.
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