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  • Flickering Screen

    I reinstalled SMAC and SMAX (with patch etc.) this morning and immediately came across a problem. The game forces a refresh rate that causes my entire screen to wobble and flicker. Last time this happened (a year ago?) I did a search on this forum and found a command line to insert in the ini file, but a current search now turns up nothing.

    Does anyone know how to force the refresh rate to 60? It's not Refresh=60 (ie as in CivIII) - what is it? Btw, please don't suggest I change drivers; I'm using the latest detonator, and I'm not going back to an older version every time I play SMAX - particularly when I know an ini. change will do the trick. Thanks in advance for your help.

  • #2
    I get that with the latest patch. Never solved it. I mean the units flicker with the mouse pointer in the way on the main map. I move the mouse pointer back down to the info area, and the flickering unit quits flickering. Maybe it has something to do with refresh rate, but never knew of a line that would cure it.

    maybe the line like in Civ III may help, where one puts in the *.ini file -- Refresh=60 or something.

    Just Grasping Right Now, though!!

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    • #3
      In Alpha Centauri.ini, changing this item's value from Zero to One seems to help in a variety of situations, some not documented:

      [PREFERENCES]
      ForceOldVoxelAlgorithm=0


      Also, in the [Alpha Centauri] section, there are these two entries:

      ds3d=1
      eax=1


      They can be Zero or One, whichever works for you.
      I am on a mission to see how much coffee it takes to actually achieve time travel.

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