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What about a RTS spinoff?

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  • What about a RTS spinoff?

    Don't nerve staple me for this.

    I am not saying that SMAC should have been RTS, I love it just the way it is. I am talking about a spinoff set in the AC world.

    Wouldn't it be great to have a RTS game like Empire Earth with its great close-up 3D graphics, set in the world of AC?

    It would be a great opportunity to see how favorite factions up close in gorgeous 3D. We could build our favorite facilities like the holo theatre, the rec commons, or the network node facility and see what the facilities look like. We could see the mindworms! I'd love to build those Spartan Myrmidons that Mike Ely talks about in his books.

    It could be like Empire Earth where we gather ressources, build our base, and crush our opponents.

    Or what about a city building game like Ceasar/Pharaoh/Zeus series but set in the SMAC world. Wouldn't that be fun? Just like in the Pharaoh games, where the pharaoh will make requests, imagine in the SMAC world, where you build your base, and get requests from your faction leader: "Pravin Lal needs you to get 5 units of Shard infantry in 5 months to help with the war against the Morganites"

    It seems to me that a RTS would provide a new look into our favorite factions and beautiful graphics. But most importantly, it would provide that "quick fix" when we need some SMAC but don't have 6 hours. We could pick our favorite faction, build a base, build our favorite SMAC units, and do some stomping during our lunch break.
    'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
    G'Kar - from Babylon 5 episode "Z'ha'dum"

  • #2
    Guards, take the diplomat to the nerve-stapling chamber...

    Now, seriously, that would be just fluff, wouldn't it? I like it (I love fluff! ) but it would be innocuous and tiresome after a while, imho.
    I watched you fall. I think I pushed.

    Comment


    • #3
      Originally posted by Alexnm
      Now, seriously, that would be just fluff, wouldn't it? I like it (I love fluff! ) but it would be innocuous and tiresome after a while, imho.
      I don't think it would have to be just fluff. RoN seems to indicate that there is still room for innovation in the RTS genre. So, I think it would be possible to have a RTS set in the SMAC world, that would be innovative and combine typical RTS action with some cool strategy. After all, if RoN can do it, then it should be possible in the SMAC world too.

      And even if it were a lot of fluff, isn't fluff sometimes good?

      Aren't there times when you'd like to play SMAC, but don't have 6 hours? An RTS in the SMAC world would provide that "quick fix".

      I don't know about you, but sometimes I am in the mood for a long 6 hour strategy game, but sometimes I am in the mood for a 30 minute quicky. I think there are times when we would just want some "fluff".
      'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
      G'Kar - from Babylon 5 episode "Z'ha'dum"

      Comment


      • #4
        I am not remotely interested in RTS SMAC. Matter of fact, I'm not remotely interested in RoN, either.

        I'm with Alexnm on this one... "GUARDS!"

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        • #5
          The nerve stapling chamber awaits...
          "Love the earth and sun and animals, despise riches, give alms to every one that asks, stand up for the stupid and crazy, devote your income and labor to others, hate tyrants, argue not concerning God, have patience and indulgence toward the people, take off your hat to nothing known or unknown . . . reexamine all you have been told at school or church or in any book, dismiss whatever insults your own soul, and your very flesh shall be a great poem and have the richest fluency" - Walt Whitman

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          • #6
            Dang! Tough crowd tonight! Maybe I should start thinking about asking the PK for political asylum.

            (Now where did I leave my scout rover?)

            Seriously folks. SMAC has a very rich backstory. Can't it diversify a bit? SMAC2 can be TBS.

            Are you telling me that there can never be any game based on the SMAC world unless it is 100% TBS?
            'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
            G'Kar - from Babylon 5 episode "Z'ha'dum"

            Comment


            • #7
              Why not a first person shooter where you are in a probe team trying to free Lal out of the Hive punishment sphere???
              Contraria sunt Complementa. -- Niels Bohr
              Mods: SMAniaC (SMAC) & Planetfall (Civ4)

              Comment


              • #8
                Originally posted by Maniac
                Why not a first person shooter where you are in a probe team trying to free Lal out of the Hive punishment sphere???
                NO! NO! NO!

                1st person shooters and RPG's are out of the question because they are not strategy. It would be so wrong!

                But I don't understand why nobody would consider a city-building game like Pharaoh set in the SMAC world. It would be pure strategy. The Pharaoh games are good strategy, right? Are they so bad just because they are not turn based?

                I can see why people would hesitate about a standard RTS, but a city-builder?

                Personally, I would love a city-building type game set in the SMAC world!
                'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
                G'Kar - from Babylon 5 episode "Z'ha'dum"

                Comment


                • #9
                  Originally posted by The diplomat

                  Personally, I would love a city-building type game set in the SMAC world!
                  Why not contact Maxis and declare the need for a Sim Centauri? Once they realize they missed something to "Sim"ulate they'll get right on it.
                  Don't rule me out when I'm losing. Save your celebration until after I'm gone.

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                  • #10
                    GURPSAC

                    Steve Jackson Games has released GURPS Alpha Centauri, based on the SMAC storyline (website).
                    I know, it's RPG not RTS, pencil-and-paper not computer, but has anyone taken a look at it? It might be fun to make a whole series of miniatures with interchangeable parts to model the Unit Workshop.
                    I am on a mission to see how much coffee it takes to actually achieve time travel.

                    Comment


                    • #11
                      Hey, we could have a Tomb Raider-like game where we would play as Deirdre (naked, of course! ), running through the trees and killing Miriam's Impact Laser squads...

                      Probably not. Where would she put her guns?

                      Ok, I'll have to admit that a city-builder game set up in the SMAC universe could be somewhat interesting...
                      I watched you fall. I think I pushed.

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                      • #12
                        Smac is too intellectual to be a Rts click-fest, IMO. Every Rts i've played seems to devolve into a reflex test. Leave smac alone

                        Comment


                        • #13
                          Originally posted by Maniac
                          Why not a first person shooter where you are in a probe team trying to free Lal out of the Hive punishment sphere???
                          Yeah and think of the potential for a movie. You could have this portion of planet population that are one with nature and going to bail out a dignitary in an otherwsie impreganable fortress.

                          Whoops already done called Star Wars.
                          "Just puttin on the foil" - Jeff Hanson

                          “In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter

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                          • #14
                            Re: What about a RTS spinoff?

                            Originally posted by The diplomat
                            Wouldn't it be great to have a RTS game like Empire Earth with its great close-up 3D graphics, set in the world of AC?
                            Shogun might make for a better role model.
                            I make no bones about my moral support for [terrorist] organizations. - chegitz guevara
                            For those who aspire to live in a high cost, high tax, big government place, our nation and the world offers plenty of options. Vermont, Canada and Venezuela all offer you the opportunity to live in the socialist, big government paradise you long for. –Senator Rubio

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                            • #15
                              Re: Re: What about a RTS spinoff?

                              Originally posted by DinoDoc
                              Shogun might make for a better role model.
                              It is true that Shogun combines turn based strategic map with real time combat. And seeing the same 3D battles in the SMAC universe would be very impressive. Imagine a column of shard rovers racing through a breach in the enemy lines
                              The question is: would it be really worth it just for cool battles?

                              One of the reasons why I am excited about the idea of a city building game in the SMAC world, is that it would emphasize the social and economic aspects of the SMAC world, which has always been SMAC's strengths.

                              A city builder would allow the player to explore the city life, social engineering and economics of the SMAC world.
                              'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
                              G'Kar - from Babylon 5 episode "Z'ha'dum"

                              Comment

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