That's why I LOVE MoM's tactical combat model, where in melee mode both unit *simultaneously* swing their swords at each round.
The hits you land are still calculated by your swords against their shields.
But *at the same time* you'll get hit by their swords against your shields.
Then the surviving figures in the units will face next round.
It's *quite* possible that *both* units involved in a melee fight die at the same time.
Of course it's a design choice to avoid tactical combat and simplify the model.
Still, instead of an Attacker weapon vs Defender armor (Aw-Da) model, a combined (Aw-Da)-(Dw-Aa) would have still been with reach of a reasonably handled simplification.
I'm NOT one expecting realism from a game, but the thing that less makes sense in a too simplified model is:
HOW can the attacker GET DAMAGED by the defender's armor?
The flaw tho is more in the definitions than in the model.
If instead of callingit "armor", you call it "defensive fighting value", there you can imagine encompassed in that term all the set of equipment and skills you can deploy when defending, including the firepower you are able to put together when striking back at the attacker...
The hits you land are still calculated by your swords against their shields.
But *at the same time* you'll get hit by their swords against your shields.
Then the surviving figures in the units will face next round.
It's *quite* possible that *both* units involved in a melee fight die at the same time.
Of course it's a design choice to avoid tactical combat and simplify the model.
Still, instead of an Attacker weapon vs Defender armor (Aw-Da) model, a combined (Aw-Da)-(Dw-Aa) would have still been with reach of a reasonably handled simplification.
I'm NOT one expecting realism from a game, but the thing that less makes sense in a too simplified model is:
HOW can the attacker GET DAMAGED by the defender's armor?
The flaw tho is more in the definitions than in the model.
If instead of callingit "armor", you call it "defensive fighting value", there you can imagine encompassed in that term all the set of equipment and skills you can deploy when defending, including the firepower you are able to put together when striking back at the attacker...
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