For more challenging AI:
1. Dense cloud cover is good, and a preset resource-rich map is even better. The Ultimate Builder Map is optimized for AI performance and the Map of Planet or Huge Map of Planet that come with the game are almost as good.
2. The lamest AI factions are those that do not research Centauri Ecology. Make it a point to gift or sell cheap Centauri Ecology to any faciton that doesn't have it even if they are hostile. Why? Because you are going to be taking their land sooner or later anyway. Better that it should have a little terraforming.
But for some reason the AI will just stop making colony pods even with good base sites available. What makes this even weirder is that they totally fixed this problem in Civ3. The AI civs build colony pods like mad and beeline for all best base sites. How about a SMAC patch incorporating the Civ3 AI engine??
1. Dense cloud cover is good, and a preset resource-rich map is even better. The Ultimate Builder Map is optimized for AI performance and the Map of Planet or Huge Map of Planet that come with the game are almost as good.
2. The lamest AI factions are those that do not research Centauri Ecology. Make it a point to gift or sell cheap Centauri Ecology to any faciton that doesn't have it even if they are hostile. Why? Because you are going to be taking their land sooner or later anyway. Better that it should have a little terraforming.
But for some reason the AI will just stop making colony pods even with good base sites available. What makes this even weirder is that they totally fixed this problem in Civ3. The AI civs build colony pods like mad and beeline for all best base sites. How about a SMAC patch incorporating the Civ3 AI engine??
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