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Highest base size.

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  • Highest base size.

    I cheated, and played around with a single base for a bit, and got a size 126 base. That was with soil enricher-condensors on every square, and 126 sky hydroponics labs. Is it possible to get a higher base size than that?

  • #2
    I don't think there is a limit to base size, as long as you have a) Nuts b) Time and c) Dome. You might run into some sort of hard-coded size, depending on how the value of population is handled in game.

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    • #3
      Well, there are crawlers .

      IIRC, this came up a while back, and somone used the scenario editor to keep adding to base size. I think the hard-coded limit is 128.

      Z

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      • #4
        Freaky! How many drones did ya have in that 1? I'd probably nerve staple their butts

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        • #5
          i also thought there was a rollover (to 1) bug at 127 (or something)

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          • #6
            Wow, highest I got was 26...
            Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
            Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
            *****Citizen of the Hive****
            "...but what sane person would move from Hawaii to Indiana?" -Dis

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            • #7
              Originally posted by The Bloody Baro
              Freaky! How many drones did ya have in that 1? I'd probably nerve staple their butts
              Actually drones become incredibly easy to manage with the larger and larger bases sizes.

              As you exceed the 20 workable squares all remaining default to psych producing specialists. Near teh end game with use of transcendi specialists a base of the size mentioned would have something like 20 talents the remainder all as transcendi. Earlier in the game it might be doctors or empaths that is unless you've reset them to useful specialists like thinkers or better yet Engineers. But once transcendi become available you never should have a drone problem again. If you do transcendi the offending worker and reap the bennies of psych (2), labs (4), and econ (2).

              Og
              "Just puttin on the foil" - Jeff Hanson

              “In a democracy, I realize you don’t need to talk to the top leader to know how the country feels. When I go to a dictatorship, I only have to talk to one person and that’s the dictator, because he speaks for all the people.” - Jimmy Carter

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              • #8
                Originally posted by Ogie Oglethorpe


                Actually drones become incredibly easy to manage with the larger and larger bases sizes.

                As you exceed the 20 workable squares all remaining default to psych producing specialists. Near teh end game with use of transcendi specialists a base of the size mentioned would have something like 20 talents the remainder all as transcendi. Earlier in the game it might be doctors or empaths that is unless you've reset them to useful specialists like thinkers or better yet Engineers. But once transcendi become available you never should have a drone problem again. If you do transcendi the offending worker and reap the bennies of psych (2), labs (4), and econ (2).

                Og
                Yep, with 105 transcends, there were 21 talents working in the fields, and with economy on 0% I was raking in over a thousand energy a turn!

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                • #9
                  Hey, Franky, I got some 36 or 40 even with tight base stacking before I (re)tired. Could have been more.
                  Why doing it the easy way if it is possible to do it complicated?

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                  • #10
                    I just finished a standard single-player game with my largest bast at size 78. What's the highest anyone's gotten without cheating?

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                    • #11
                      Well I got 52 as a Uni. before a dark side terran.exe crash at Y2402, not too bad and drones were no problem.

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                      • #12
                        Well I got 52 as a Uni. before a dark side terran.exe crash at Y2402, not too bad and drones were no problem.
                        This is why you should always turn on the "AutoSave" feature.

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                        • #13
                          I share Franky's pain - highest I ever got was while playing around with my Ultramind mod (which I scrapped), playing as the Human Manifold and reaching size 35 before the Kiberoid nuked it...
                          ... This body holding me reminds me of my own mortality...
                          ... Pain is an illusion...

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                          • #14
                            Originally posted by The Bloody Baro
                            Freaky! How many drones did ya have in that 1? I'd probably nerve staple their butts
                            I'd guess none. When you do this type of thing, the energy sats and crawlers bring in the nuts and and your tech level is such that all your folks are the transcendii specialists.
                            You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

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