Originally posted by Emvepe
Could you set up a few bases this way and make a save file so I can see exactly what you mean and/or post some screenshots? This would help me alot and I would praise the ground you walked on!! =]
Could you set up a few bases this way and make a save file so I can see exactly what you mean and/or post some screenshots? This would help me alot and I would praise the ground you walked on!! =]
Now all you have to do is decide on a base placement strategy, or just place your bases where convenient. All or most non-base, non-borehole tiles should be farmed / condesored / soil enriched as necessary. If you are using a very tight base spacing design then you should be sure to maximize your nut production this way. For instance:
I place bases two squares apart along the diagonal axis so that each base has 8 tiles assigned to it. One is for the base itself, two are boreholes and five are farm / condensors / soil enrichers. This gives the base 33 nutrients (enough for 16 population, which is the maximum for most factions for most of the game), 14 minerals and 14 energy. I crawl the 5 farm squares, while I work the two boreholes. This gives me 14 specialists per base, which is quite lucrative, especially since each base only costs me 8 squares.
If you are inclined to be a little looser with your bases then perhaps a more popular bases 3 tiles apart strategy is better for you. In this instance you could forego a few or quite a few of the nutrient heavy squares for forests or mines etc.
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