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Should I get SMAC? And if so what are some basic stratigies
I rarely have problems with Probe attacks because I allways build the Hunter Seeker Algorithm. I sugest you do the same if Probe teams are compromising your plans.
-J.B.-
You should play Ironman just for the fun of it. I used to do the re-load thing everytime on Civ II, but now I play on Ironman without Autosaves, and believe you think twice before you do something, and thats really better !
Of course you can just resign if you lost a very decisive battle, but remember : The Drones need you, etc...
"Just because you're paranoid doesnt mean there's not someone following me..."
"I shall return and I shall be billions"
Originally posted by Jeremy Buloch
I rarely have problems with Probe attacks because I allways build the Hunter Seeker Algorithm. I sugest you do the same if Probe teams are compromising your plans.
-J.B.-
Jeremy, I play transcend. I get the HS only about a third of the time. I normally play double-blind with a twist: I have all factions set to Build, Explore, Discover. Playing this way, I find I often never have the tech to build the HS before some AI faction has long ago built it.
Again, I really miss Ironman. Those games are really "tense."
Well TKG I guess Ironman will be a Challenge for me cause I'm so use-to saving. I've just started a game with Ironman on and I'm doing well so far. I'm the Spartan Faction. I haven't met up with anyone else yet.
Good Luck to me!
-J.B.-
Originally posted by Ned
I "just" discovered and interesting technique. (I have been playing this game for awhile now and never used it before.)
A major problem is holding the base against a probe counter-attack. A solution is to give the base to Miriam, assuming she is your ally, and then move in your troops. Miriam's +3 probe rating prevents the base from being retaken by enemy probes.
Wouldn't a much simpler solution to this be having a probe team of your own guarding the base? I never go to war without at least half a dozen probe teams in my attack force.
Don't drink and drive, smoke and fly.
Anti-bush and anti-Bush.
"Who's your Daddy? You know who your Daddy is, huh?? It's me! Yeah.. I'm your Daddy! Uh-huh! How come I'm your Daddy! 'Coz I did this to your Mama? Yeah, your Mama! Yeah this your Mama! Your Mama! You suck man, but your Mama's sweet! You suck, but your Mama, ohhh... Uh-huh, your Mama! Far out man, you do suck, but not as good as your Mama! So what's it gonna be? Spit or swallow, sissy boy?" - Superfly, joecartoon
Iskandar Reza,
If you have Drop Pods then you could send Reinforcements such as Gaurds if a Probe team decides to compromise your plans. Yet you will need sensors around your base to be able to see attackers from far away. I still say The hunter-Seeker Algorithm is the best way to get rid of annoying Probe teams.
the AI never uses enhanced probes (not that i've seen anyway), and the nethack terminus is useless to it because they only use fission reactor probes. besides you've usually won the game by that time anyway.
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