Grail Quest:
Ouch, it wouldn't have worked *at all*.
Not your fault though, it is a *great* idea. It's just you have stumbled upon two bugs.
The first is that the transport repair bay is broken. It does not work. I have not confirmed this myself, as I read it may times in threads, therefore have never built one.
The submarine special ability, does work against human opponents in MP. However, it does not work against the AI. They still know exactly where your units are, and if in range might sink them.
Too bad. Those are two nifty special abilities.
bc
Ouch, it wouldn't have worked *at all*.
Not your fault though, it is a *great* idea. It's just you have stumbled upon two bugs.
The first is that the transport repair bay is broken. It does not work. I have not confirmed this myself, as I read it may times in threads, therefore have never built one.
The submarine special ability, does work against human opponents in MP. However, it does not work against the AI. They still know exactly where your units are, and if in range might sink them.
Too bad. Those are two nifty special abilities.
bc
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