Announcement

Collapse
No announcement yet.

sea colony pods and EMPs

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • sea colony pods and EMPs

    Long time player, short time lurker, first time poster.

    I know there have been other threads, but boy does that search feature suck. How do you diable sea colony pods?

    Something interesting I found while trying to figure it out myself... flavors.txt. Pretty interesting stuff. I remember seeing a thread wondering about the actual strength of PB's. The file has numbers for all the weapons and armor and even special abilities.

    It lists the ECM ability as using an EMP. My understanding is that this would turn off the ROVERS, as well as their radios...?

  • #2
    Don't know about the sea colony pod thing...

    But yes, EMP would very likely kill the rover with the radio.
    "Beauty is not in the face...Beauty is a light in the heart." - Kahlil Gibran
    "The greatest happiness of life is the conviction that we are loved; loved for ourselves, or rather, loved in spite of ourselves" - Victor Hugo
    "It is noble to be good; it is still nobler to teach others to be good -- and less trouble." - Mark Twain

    Comment


    • #3
      Ah yes, but by 2300, we have developed hardening of electrical systems against EMPs. However, radio circuitry continues to be affected.


      ... and welcome, name!

      enter name here, lol
      Team 'Poly

      Comment

      Working...
      X