Being new to the game I am constantly perplexed with all the terraforming choices. Are there any patterns or formulas that can be used to help optimize production???
Is underlying terrain all that important once you can build condensors and boreholes???
What about fungus squares and forests???
Thanks to previous suggestions (Sil, Ogie and the rest) I am using a 3 square base placement and using supply crawlers a lot - which has made my games much better.
So any ideas about terraforming???
Thanks in advance...
Is underlying terrain all that important once you can build condensors and boreholes???
What about fungus squares and forests???
Thanks to previous suggestions (Sil, Ogie and the rest) I am using a 3 square base placement and using supply crawlers a lot - which has made my games much better.
So any ideas about terraforming???
Thanks in advance...
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