I've notice in my early playing that morale upgrades can be affected 4 ways.
1. By social engineering choices / faction played
2. Base improvements (command center etc.)
3. Good Ol' Monoliths
4. Combat experience
My question has to do with #4: Does the morale rating in your social engineering choices - faction bonus/restriction have an affect on whether or not a unit is upgraded in morale level after winning a battle?
I've noticed that the closer the battle the bigger chance my unit would recieve the morale upgrade. Is there any truth to this or is it just my imagination?
1. By social engineering choices / faction played
2. Base improvements (command center etc.)
3. Good Ol' Monoliths
4. Combat experience
My question has to do with #4: Does the morale rating in your social engineering choices - faction bonus/restriction have an affect on whether or not a unit is upgraded in morale level after winning a battle?
I've noticed that the closer the battle the bigger chance my unit would recieve the morale upgrade. Is there any truth to this or is it just my imagination?
) But I think I've noticed some "uncoherent" behaviour of SE effect on the actual morale state of units. Is it possible that Elite doesn't degrade with the SE choices while the other levels do? This might be a somewhat lazy implementation due to the programmers, because they didn't want to distinguish different Elite states. Because, following normal reasoning, if you trained unit A elite under wealth, switched to something else, trained unit B to elite, and switched to wealth again, A should be elite, B commander. Perhaps this is too difficult for poor programmers, so they left elite elite.
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