Okay, what's with this message anyway? Even when I'm trying to insert paratroops at the edge of an opponent's territoy, having emptied out the base with my air units, which are hanging there right next to the base, somehow the AI still has the air superiority to prevent my drop into the base. In the meantime, the situation can be reversed, and the AI can drop in just about anywhere, regardless of location or my relative strength with the AI opponent. And oh by the way, in this latest game I even had the new SP that gives you air bases at all bases (Cloudbase Academy?).
Now, I realize the program has to indulge certain variances to maintain balance, but this seems so blatantly one-sided as to be distracting. Indeed, one must wonder why he should undertake the effort to build such units at all, if they can't be used for their most important purpose. On the other hand, perhaps there's a key to this to enable my drops that I'm just not getting. I'm up for suggestions or insights into this recurring scenario.
Now, I realize the program has to indulge certain variances to maintain balance, but this seems so blatantly one-sided as to be distracting. Indeed, one must wonder why he should undertake the effort to build such units at all, if they can't be used for their most important purpose. On the other hand, perhaps there's a key to this to enable my drops that I'm just not getting. I'm up for suggestions or insights into this recurring scenario.
.... svennie boy took over an island right next to my continent and had 3 bases on it, which were the ones i was trying to drop near. well, it doesn't really matter at this point - i sent some choppers over there, killed his defenders and then dropped into a non-base square and took over the bases. i just don't know why i wasn't able to drop into a base square (by base square i mean one that's in the base's production radius), even with a regular military dude.
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