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Carrier and submersable techs

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  • #16
    Originally posted by arborman
    I've found a good strategy to be building sub-carriers and loading them with planes in advance of an assault, then parking them way offshore and thumping the enemy just before my sub-transports come in and take the beachhead.

    Hopefully none of the games I'm currently playing will read this thread.
    Thanx for the info, arborman! We'll be waiting for those ships when they come!

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    • #17
      All the more reason to follow Doctrine: Defense invented by Vel and using Offshore Radar Trawlers/Platforms. For more on this, go to: http://www.civgaming.net/smac/acad_orp.shtml.

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      • #18
        That link is borken.

        Also, repair bay function is broken --don't bother with it.
        Creator of the Ultimate Builder Map, based on the Huge Map of Planet, available at The Chironian Guild:
        http://guild.ask-klan.net.pl/eng/index.html

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        • #19
          Are units with the cloacking device and deep pressure hull visible with sensor arrays? If so, they haven't got much use, even in MP.
          Contraria sunt Complementa. -- Niels Bohr
          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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          • #20
            Originally posted by DilithiumDad
            That link is borken.

            Also, repair bay function is broken --don't bother with it.
            oops.

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