I can't figure out how to get my fighters to be on alert properly. Whenever I put my interceptors on "alert" even if no enemy units are around, the interceptors start randomly doing circles with 4-5 tiles of the base. Then of course, the next turn, enemy penetrators attack my city, where the interceptors would've been if they hadn't dumped all their moves already.
Can someone explain to me how the "alert" function can be used properly. What it's supposed to do. Also, if I put other units on alert, probes, AAA rovers, etc., what would they do on alert?
Can someone explain to me how the "alert" function can be used properly. What it's supposed to do. Also, if I put other units on alert, probes, AAA rovers, etc., what would they do on alert?
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