I haven't played CIV in perhaps five years. However, I distinctly remember it being a lot harder than subsequent games in the series. So recently I have tried a few games. I get killed every time - within the first 30 or 40 moves - by extremely powerful barbarian armies. You are fighting legion and calvary with skirmishers! Further, one they took a base, they used it to create further barbarians. You had to take it back or else!
So, I guess one the the things the designers when they updated the game from Civ to SMAC is to defang the barbarians - er - natives.
To make the game harder, it would be interesting if the early worms were boils so that your defense of a base against their attack would be iffy at best.
Ned
So, I guess one the the things the designers when they updated the game from Civ to SMAC is to defang the barbarians - er - natives.
To make the game harder, it would be interesting if the early worms were boils so that your defense of a base against their attack would be iffy at best.
Ned
that are less meaningful in SMAC's SPs.
This is funny, I don't remember losing a game of Civ in aeons. The barbarians were quite tough if you had the "raging masses" setting or whatever it was (you know what I mean
) but otherwise, not really a problem. Even at their worst, I only used to lose the odd city to them, no big deal.

. The attempt in SMAC to make the AI clever by delaying its attack until it had built up its forces backfired too - yes, that makes sense for rovers in the early game, but it makes no sense with missiles, or with 8-1-10 needlejets. *sigh*
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