Brood Pits are said to be Children's Creche's for native life, but they seem to have a permanent effect on "life cycle" while the Creche appears to have a negative morale cancelling effect only on units in a base, if at all.
Wealth and Eudaimonia each provide a -2 morale. Children's Creche's are supposed to cancel negative morale effects. But, if they do, I don't understand how. Units created under Wealth definitely show a -2 morale regardless of whether they were created in a base with a CC or not. In contrast, units created under other SE choices show no negative effects from Wealth. Elite units stay elite.
No so with Brood Pits.
Native life emerging from a Brood Pit under Wealth can emerge as Demon Boils. They stay that way, permanently, regardless of subsequent SE changes.
Also, I beleive Wealth has no negative effect on lifecyles of previously created native units. This is consistent with what I have observed with convention units' morale. No negative effects.
Does anyone really understand this?
Ned
Wealth and Eudaimonia each provide a -2 morale. Children's Creche's are supposed to cancel negative morale effects. But, if they do, I don't understand how. Units created under Wealth definitely show a -2 morale regardless of whether they were created in a base with a CC or not. In contrast, units created under other SE choices show no negative effects from Wealth. Elite units stay elite.
No so with Brood Pits.
Native life emerging from a Brood Pit under Wealth can emerge as Demon Boils. They stay that way, permanently, regardless of subsequent SE changes.
Also, I beleive Wealth has no negative effect on lifecyles of previously created native units. This is consistent with what I have observed with convention units' morale. No negative effects.
Does anyone really understand this?
Ned
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