As long as I'm here...
I think I'll place lurking units along the rivers and roads of the Coalition empire. This is it compensate for the fact that the AI doesn't use crawlers to ZOC the approaches like a human would. This should slow down an early rush just enough to keep it from becoming a sure thing. These custom units will be named Justin'sBane and The Commodorecker in honor of the two who pioneered the rush strategy against the Coalition
I think I'll place lurking units along the rivers and roads of the Coalition empire. This is it compensate for the fact that the AI doesn't use crawlers to ZOC the approaches like a human would. This should slow down an early rush just enough to keep it from becoming a sure thing. These custom units will be named Justin'sBane and The Commodorecker in honor of the two who pioneered the rush strategy against the Coalition


- what power from the AI front! Never seen as competitive an AI in all my life....good job it's a huge map!

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