The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I just got the Alien Crossfire expansion and I wanted to know what you all thought the best mix of factions from the original game and the expansion was. I just can't find that perfect combination.
I HATE being attacked by other factions, so the best combo for as little war as possible (unless YOU choose) is...
Consciousness (you)
Angels
Morganites
Gaians
Peacekeepers
Pirates
University
"Love the earth and sun and animals, despise riches, give alms to every one that asks, stand up for the stupid and crazy, devote your income and labor to others, hate tyrants, argue not concerning God, have patience and indulgence toward the people, take off your hat to nothing known or unknown . . . reexamine all you have been told at school or church or in any book, dismiss whatever insults your own soul, and your very flesh shall be a great poem and have the richest fluency" - Walt Whitman
Originally posted by WhiteElephants
The first seven facions are the best mix in my opinion.
For the last couple of months this is the combo that I have used. I have SMAX and like the new factions but the original list seems to be the natural combination. I think the Pirates fit in well against any six of the original factions though.
Which side are we on? We're on the side of the demons, Chief. We are evil men in the gardens of paradise, sent by the forces of death to spread devastation and destruction wherever we go. I'm surprised you didn't know that. --Saul Tigh
If you are a real glutton for punishment, try what Blake and I have been experimenting with in the thread "Rebalancing SMACX factions."
Back up factions txt files and Alpahax.txt.
Using either the faction editor or notepad, edit the text files as follows:
Reset all factions to -1,0,1,1,1 on the parameter line in their .txt definitions. This makes them all "Pacifist" with an interest in discovery, technology and growth.
Give them each a starting former.
Change the settings for Power and Fundy in the Alphax.txt to add +1 police.
Optionally, preforest your world by creating a map yourself and dotting it with forests. The forests grow naturally.
Take Domai or Miriam.
AI: Zakarov, Aki, Diedre, LAL, Rose and Yang or the Cult.
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