The ability to capture ships, Marine Detachment, doesnt apply to IOD's. Of course any of the Green factions have some chance of capturing them as they always have.
You can capture enemy sea formers with marine detachment.
And dont forget that building the transports is not as expensive as you think, due to the many pods that contain credits or free builds. Also the advantages of early contact with other factions.
I like to have at least one ship out popping pods at all times.
Although I usually use plain unarmored trance gun foils or cruisers rather than transports, becuase they have more movement points, so they explore more territory earlier and pop more pods than a transport could. Also when they pop a data pod, you get the tech right away, without having to transport an alien artifact all the way back to a network node.
And they are so cheap I dont care if they get killed by Iods. If they survive a few attacks and build up morale, I bring them home and upgrade them as base defenders.
You can capture enemy sea formers with marine detachment.
And dont forget that building the transports is not as expensive as you think, due to the many pods that contain credits or free builds. Also the advantages of early contact with other factions.
I like to have at least one ship out popping pods at all times.
Although I usually use plain unarmored trance gun foils or cruisers rather than transports, becuase they have more movement points, so they explore more territory earlier and pop more pods than a transport could. Also when they pop a data pod, you get the tech right away, without having to transport an alien artifact all the way back to a network node.
And they are so cheap I dont care if they get killed by Iods. If they survive a few attacks and build up morale, I bring them home and upgrade them as base defenders.
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