This is what I've tried while being Zakharov, several times. Climbing the tech tree in untraditional ways. For example, I ignore Field Modulation and Advanced Subatomic Theory, and their branches. I get Centauri Psi, a late mid-game tech at the same time I have the Chaos Gun, and so on. I'm building the cloning vats pretty early, getting units that are uncommon at this time of the game.
These ways are pretty good for Transend victory. I'm running Market, and despite my drone problems, still fight Sven, taking his sea bases. Most of my bases produce at least 15 energy per turn, so tech advances are coming out in an amazing speed.
This is not to say that traditional ways of research ain't good; this is to say there are also other possible ways to direct your research in, for example getting the nice Wave special ability, and Wave X choppers are pretty much amazing.
Anyone tried this?
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Solver the "Running Beer" - http://www.aok.20m.com
These ways are pretty good for Transend victory. I'm running Market, and despite my drone problems, still fight Sven, taking his sea bases. Most of my bases produce at least 15 energy per turn, so tech advances are coming out in an amazing speed.
This is not to say that traditional ways of research ain't good; this is to say there are also other possible ways to direct your research in, for example getting the nice Wave special ability, and Wave X choppers are pretty much amazing.
Anyone tried this?
------------------
Solver the "Running Beer" - http://www.aok.20m.com
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