during a recent search, I came across a post mentioning disbanding bases. that would come in very handy during all those "big pushes" which one or two bases are captured each turn. Using units to destroy the base won't work since it is against my ethic to do such a thing (unless I can get away with it). So, anyways to disband bases without harming the citizens inside?
Also, I have just started to play with Chairman Yang's hive... it is such one interesting faction. I love the industral bonus and the police state and some other society choices doesn't decrease efficiency (efficiency penalties don't apply to the Hive). With network nodes and monoliths, Yang surely minimize the economy and lab disadvatages.
Vic
Also, I have just started to play with Chairman Yang's hive... it is such one interesting faction. I love the industral bonus and the police state and some other society choices doesn't decrease efficiency (efficiency penalties don't apply to the Hive). With network nodes and monoliths, Yang surely minimize the economy and lab disadvatages.
Vic
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