Well the Civ1 unit limit is alive and well in SMAC. I noticed in my current game, played as Domai, that new units were not coming on line. At first I could not believe it. The I check. And yes, it was true. The first units to go were the crawlers, then formers, then scouts. Finally, ships and choppers went. At the time, I had about 980 total units, 600+ non combat (around 500+ crawlers), 200+ ground units, 80+ naval, and 100 air combat. Just as in CIV, I had to delete current units to get new units. So I killed 80 Seaformers. Low and behold, I was able now to get new combat units.
I have seen others complain about this here before, but have never experienced it myself.
Just it case it makes a difference, I am playing on a 180x180 map. As well, all the other civilizations have 200+ units of various kinds as well.
Ned
I have seen others complain about this here before, but have never experienced it myself.
Just it case it makes a difference, I am playing on a 180x180 map. As well, all the other civilizations have 200+ units of various kinds as well.
Ned
Comment