Two questions?
1) Has anyone ever had a problem with formers building solar collectors instead of sensors? This is a reoccurring problem. At firt I just thought that I had missed clicking the sensor and hit the solar collector fuction instead. But it seems to happen in clusters. It doesn't happen all the time, just every so often. But if it happens once, it will usually happen a few more time in that session of the game. It's not a big deal, but it is a little annoying.
2) I saw somewhere in a mod pack where someone made sea sensors. I think these would be great. At least you should be able to build them in the sea that immediately surrounds your seabase, increasing you sight just a little bit. It wouldn't be fair if you could just plant a sea sensor just anywhere.
Does anyone know what modpack this is in. Or can you just change this in the alpha text file?
1) Has anyone ever had a problem with formers building solar collectors instead of sensors? This is a reoccurring problem. At firt I just thought that I had missed clicking the sensor and hit the solar collector fuction instead. But it seems to happen in clusters. It doesn't happen all the time, just every so often. But if it happens once, it will usually happen a few more time in that session of the game. It's not a big deal, but it is a little annoying.

2) I saw somewhere in a mod pack where someone made sea sensors. I think these would be great. At least you should be able to build them in the sea that immediately surrounds your seabase, increasing you sight just a little bit. It wouldn't be fair if you could just plant a sea sensor just anywhere.

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