Transport "ability" subtracts one movement point from chasis. Thus Transport Speeder has only 1 movement point. We cannot have then APC on speeder chasis fast like 2 units per turn then. Is there any remedy for that? Do we need hoovertank to make better speeds with infantry transports?
I seem to be unsuccesful in creating air probe needlejet. No U2 in SMAX?
I seem to be unsuccesful in creating air probe needlejet. No U2 in SMAX?
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