There has been some posts and arguements about best social engineering, so now I making another thread.
Please post your favorite social engineering, and then explain why.
Best social engineering (feel free to disagree):
Democracy, Free Market, Wealth, Eudaimonia
For a grand total:
+4 Growth-Big boost to production and pretty much everything
+5 Economy-The best you can get, cash and research up to a maximum. THis makes your economy so good, you can literally buy your way victory in a war, as well as victory its self.
+3 Industry-Combined with the growth, you can literally kill anyone in production
+2 Efficiency-Helps Beauracracy, as well as the economical output. Really useful on higher levels.
-5 Police-Probably why some people hate free markets. Really sucks for the military. My advice to you: Play defensive except for probe teams. As I said earlier, you can buy your way through war, and you can with mind control. Bring out the cash!
-3 Planet-The +5 economy really picks up the tab on this one. Just put clean reactor and hypnotic trance on most units.
-2 Morale-Bad against Psi, but again, use Hypnotic Trance
-2 Support-Use clean reactor, problem solved.
However, by doing a democracy, green, power, and Eudaimonia, you have no disadvantages, and some pretty descent advantages as well.
Please post your favorite social engineering, and then explain why.
Best social engineering (feel free to disagree):
Democracy, Free Market, Wealth, Eudaimonia
For a grand total:
+4 Growth-Big boost to production and pretty much everything
+5 Economy-The best you can get, cash and research up to a maximum. THis makes your economy so good, you can literally buy your way victory in a war, as well as victory its self.
+3 Industry-Combined with the growth, you can literally kill anyone in production
+2 Efficiency-Helps Beauracracy, as well as the economical output. Really useful on higher levels.
-5 Police-Probably why some people hate free markets. Really sucks for the military. My advice to you: Play defensive except for probe teams. As I said earlier, you can buy your way through war, and you can with mind control. Bring out the cash!
-3 Planet-The +5 economy really picks up the tab on this one. Just put clean reactor and hypnotic trance on most units.
-2 Morale-Bad against Psi, but again, use Hypnotic Trance
-2 Support-Use clean reactor, problem solved.
However, by doing a democracy, green, power, and Eudaimonia, you have no disadvantages, and some pretty descent advantages as well.
Comment