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Fungus among us

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  • Fungus among us

    I've suddenly seen resurgence of fungus around some of my bases. I assume that I've pissed Planet off somehow.

    What did I do to annoy 'it'?
    <font size=1 face=Arial color=444444>[This message has been edited by lbores (edited February 18, 2001).]</font>

  • #2
    In one word: Ecodamage.

    Reduce the amount of minerals you're producing, change your social engineering to have a better planet rating, or build base facilities that reduce pollution (eg. Centauri Preserve, Tree Farm). Researching green techs helps as well.

    For more details, check the datalinks.

    Aredhran

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    • #3
      In the lower left corner of the base screen you see "Ecodamage: 0" in green if everything is right. (If things are heating up you can see "Ecodamage: 12" for example. The number is the chance that a tile inside the city radius will turn into fungus. (Expressed in percent.)

      I generally feel that I can live with a chance in the single digits. But if it gets to 10+ and I can't do anything about it (in a war so I need the production, and no eco damage reducers available) then I station an empath rover in the base.

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      • #4
        quote:

        Originally posted by Lord Maxwell on 02-19-2001 04:32 AM
        ... if it gets to 10+ and I can't do anything about it (in a war so I need the production, and no eco damage reducers available) then I station an empath rover in the base.


        Which does what? Allows you to smite a MW. But does bupkis when your nice forest tile goes poof and is replaced by fungus. Right?

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        • #5
          Yep, it does nothing to prevent the fungus from blooming. But sometimes you have to sacrifice tiles to keep a build advantage for a few more vital turns. (Well, not against the AI, as you generally can make war against him with four rovers and win, but against a human opponent that extra gas-chopper might be vital to sink his transports.)

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