I try to build Rover Formers asap for many reasons but I've never added the Trance ability to them since they're already expensive in the early game. I always add Trance to my Transport Foils however.
But what about Recon or Scout Rovers? What is the consensus here based upon experience? Is it worth the extra energy?
If you add Trance to Formers - why? Is armor better/cheaper?
How about crawlers/trawlers? If you have an energy source consisting of more than 1 tile with crawlers/trawlers sitting there, which is better: 1) tranced crawlers/trawlers or 2) an empath rover/gunship on alert in the middle of the group or patrolling?
Edited because this dummy confused Trance and Empathy - duh!
<font size=1 face=Arial color=444444>[This message has been edited by lbores (edited February 19, 2001).]</font>
But what about Recon or Scout Rovers? What is the consensus here based upon experience? Is it worth the extra energy?
If you add Trance to Formers - why? Is armor better/cheaper?
How about crawlers/trawlers? If you have an energy source consisting of more than 1 tile with crawlers/trawlers sitting there, which is better: 1) tranced crawlers/trawlers or 2) an empath rover/gunship on alert in the middle of the group or patrolling?
Edited because this dummy confused Trance and Empathy - duh!
<font size=1 face=Arial color=444444>[This message has been edited by lbores (edited February 19, 2001).]</font>
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