When I first started playing SMAC, I assumed that it was a good idea to build all the facilities in all your bases, so that each base could take advantage of the facilities' benefits. But now that I am an experienced player, I think this is not such a great idea. The main reason is that infrastructure eats up energy through maintenance costs which means less energy for your labs, psych or economy.
To maximize your energy, you want to increase your energy input and decrease your energy output. This is simple budget 101. To this end, a player should terraform and increase population as much as possible to maximize the energy produced. It is important to have a good efficiency so as to minimize waste. Now, that your energy is maxed, a player needs to reduce the energy that is spent. I believe the best way to do this is to minimize your infrastructure. Build as few facilities as possible. For example, only build energy banks in the bases that are already producing lots of energy. Building banks in poor energy producing bases will not help as much as it will hurt. Only build commander centers in a few bases where you want to build an army.
By building the fewest number of facilities as possible, your maintenance costs will be the smallest possible, and you will maximize your energy surplus!
This strategy could be the most beneficial for factions such as Morgan and Zhakharov since they need lots of energy!
Any thoughts on this strategy?
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No permanent enemies, no permanent friends.
To maximize your energy, you want to increase your energy input and decrease your energy output. This is simple budget 101. To this end, a player should terraform and increase population as much as possible to maximize the energy produced. It is important to have a good efficiency so as to minimize waste. Now, that your energy is maxed, a player needs to reduce the energy that is spent. I believe the best way to do this is to minimize your infrastructure. Build as few facilities as possible. For example, only build energy banks in the bases that are already producing lots of energy. Building banks in poor energy producing bases will not help as much as it will hurt. Only build commander centers in a few bases where you want to build an army.
By building the fewest number of facilities as possible, your maintenance costs will be the smallest possible, and you will maximize your energy surplus!
This strategy could be the most beneficial for factions such as Morgan and Zhakharov since they need lots of energy!
Any thoughts on this strategy?
------------------
No permanent enemies, no permanent friends.
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