My current game looks like I am going to loose, despite I am number 1 in power graph (Morgan is 2, Roze 3).
I am playing one of my custom factions (+1 science, +1 morale, -1 econ, -1 probe), double blind research, huge random map.
I am pacted with Roze and in vendetta with all other factions.
I am only number 3 in tech, after Morgan and Roze.
My problem is this: Morgan has grabbed nearly all important SP,s and he is on a continent W to my continent, and between us is only a narrow channel of sea.
And of course, of me running green or planned, he declared vendetta to me.
He sends waves of Choppers and needlejets to kill all my formers and crawlers, and this time, the AI does this in a very clever way, giving his choppers cover with interceptors and such things. Morgan has both cyborg factory and cloudbase academy, so his airforce are all elite and have longe range and can attack my whole territory. And my interceptors are not very succesful against Morgans elite airforce.
The loss of my formers and crawlers did much harm to my development and my science (had a nice energy park on Mount Planet, but now it's all gone), and I see no chance to reach Morgan or Roze in tech. And as I know Roze, she will sooner or later cancel the pact, and then I have real trouble.
So far, as I see no chance to get the tech lead, the only way to win seems to be building hords of crawlers and wait for Morgan or Roze building the Voice of Planet. But even armored crawlers would be easy prey for Morgans elite airforce.
Things I had thought of:
1. Changing SE to fundy/might to boost the morale of my troops. But this would harm my science rate even more.
2. Gassing or planetbustering Morgan. Seems very dangerous to me, because all important base are in PB of Morgan as well as Roze. I fear I would get a PB in return.
3. I have one crappy sea base conquered from Morgan in the channel between us. I am thinking of giving it to Roze to involve her in the war with Morgan, but I am afraid she will use it as a bridgehead against me later in the game.
4. Trying to build armored formers and crawlers for building bunkers on mine squares, and then put a additional AAA-garrison and an armored crawler on the mine/bunker squares. But this would be very expensive and could even fail.
So I would be very thankful if someone has ideas what to do in a situation like mine.
I am playing one of my custom factions (+1 science, +1 morale, -1 econ, -1 probe), double blind research, huge random map.
I am pacted with Roze and in vendetta with all other factions.
I am only number 3 in tech, after Morgan and Roze.
My problem is this: Morgan has grabbed nearly all important SP,s and he is on a continent W to my continent, and between us is only a narrow channel of sea.
And of course, of me running green or planned, he declared vendetta to me.
He sends waves of Choppers and needlejets to kill all my formers and crawlers, and this time, the AI does this in a very clever way, giving his choppers cover with interceptors and such things. Morgan has both cyborg factory and cloudbase academy, so his airforce are all elite and have longe range and can attack my whole territory. And my interceptors are not very succesful against Morgans elite airforce.
The loss of my formers and crawlers did much harm to my development and my science (had a nice energy park on Mount Planet, but now it's all gone), and I see no chance to reach Morgan or Roze in tech. And as I know Roze, she will sooner or later cancel the pact, and then I have real trouble.
So far, as I see no chance to get the tech lead, the only way to win seems to be building hords of crawlers and wait for Morgan or Roze building the Voice of Planet. But even armored crawlers would be easy prey for Morgans elite airforce.
Things I had thought of:
1. Changing SE to fundy/might to boost the morale of my troops. But this would harm my science rate even more.
2. Gassing or planetbustering Morgan. Seems very dangerous to me, because all important base are in PB of Morgan as well as Roze. I fear I would get a PB in return.
3. I have one crappy sea base conquered from Morgan in the channel between us. I am thinking of giving it to Roze to involve her in the war with Morgan, but I am afraid she will use it as a bridgehead against me later in the game.
4. Trying to build armored formers and crawlers for building bunkers on mine squares, and then put a additional AAA-garrison and an armored crawler on the mine/bunker squares. But this would be very expensive and could even fail.
So I would be very thankful if someone has ideas what to do in a situation like mine.
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