I'm a big fan of freeing captured leaders since (assuming they don't get crushed immediately they restart) it almost always yields some advantages (unless, of course a Pact with that faction would mess up my current diplomatic situation.) At the very least you get a few friendly bases as waypoints for your airforce.
I've been wondering though, which factions are most worth freeing and helping to re-establish? The UoP and Consciousness are good candidates (since I almost always seem to get a couple of techs from them a few turns down the line - especially if you deliberately coordinate your research with them if they suggest it.)
Either alien faction works well too, since they get more kit when they restart and so establish themselves quickly.
Any others worthwile? I've thought about Roze (since she might probe others for tech) but not had a suitable opportunity to try it yet.
<font size=1 face=Arial color=444444>[This message has been edited by Goit (edited December 29, 2000).]</font>
I've been wondering though, which factions are most worth freeing and helping to re-establish? The UoP and Consciousness are good candidates (since I almost always seem to get a couple of techs from them a few turns down the line - especially if you deliberately coordinate your research with them if they suggest it.)
Either alien faction works well too, since they get more kit when they restart and so establish themselves quickly.
Any others worthwile? I've thought about Roze (since she might probe others for tech) but not had a suitable opportunity to try it yet.
<font size=1 face=Arial color=444444>[This message has been edited by Goit (edited December 29, 2000).]</font>
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