Since the digital millenium copyright act (DMCA) became law here in the United States, nobody here can help, at least on the initial stages. How about some of you non-US spearheading an effort and decompiling part of SMAC/X, plus using some of the freeware trace programs out there so we could figure out what is occuring in different modules?
I know the Diablo community did a nice job, to the point Blizzard now gives them partial support. It was legal in the USA when they started, however. I would dearly love to help code, depending on the language used, some of the AI routines though my language skills are sadly out of date. I've emailed Firaxis asking them to consider something, as have others. No response. I wish they could see the example with Call to Power, and realize it would only help them if they did the same for SMAC/X. <sigh>
I would assume something modular, with terraforming, infrastructure, diplomatic assessment, various combat types, probe campaigns, etc. Plus we might consider writing an AI e-mail "player(s)", hosted somewhere outside the US. I hadn't thought about that, but when I posted something related to this a year ago, that idea was suggested.
The AI would take a seat in an email game. Once the critieria for reading the map was determined, I wonder if we could circumvent the issues reference the DCMA. The email seat techniques could let you have various custom programs tweaking the AI for specific conditions, i.e. a large map Hybrid Yang , or a Sikander/Morgan clone . Any thoughts?
I know the Diablo community did a nice job, to the point Blizzard now gives them partial support. It was legal in the USA when they started, however. I would dearly love to help code, depending on the language used, some of the AI routines though my language skills are sadly out of date. I've emailed Firaxis asking them to consider something, as have others. No response. I wish they could see the example with Call to Power, and realize it would only help them if they did the same for SMAC/X. <sigh>
I would assume something modular, with terraforming, infrastructure, diplomatic assessment, various combat types, probe campaigns, etc. Plus we might consider writing an AI e-mail "player(s)", hosted somewhere outside the US. I hadn't thought about that, but when I posted something related to this a year ago, that idea was suggested.
The AI would take a seat in an email game. Once the critieria for reading the map was determined, I wonder if we could circumvent the issues reference the DCMA. The email seat techniques could let you have various custom programs tweaking the AI for specific conditions, i.e. a large map Hybrid Yang , or a Sikander/Morgan clone . Any thoughts?
Comment