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How do you allocate starting places?

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  • How do you allocate starting places?

    OK - I have been wondering how to do this for many months now, at a loss. I finally managed to swallow my pride and ask out straight how to do it...

    When I am creating a map file, each faction can be assigned a set starting place, no? If that is the case, how on earth do you do it? I have tried pretty much everything - and I know it can be done because the PBEM tournament map has specially allocated 'starting places' for each of the factions.

    Also, is there a way of giving extra units to a faction (on a certain map)?

    We're back!

  • #2
    The only way I've found is to place a colony pod where you want the faction to start, and take a turn to place a base if you want them to start with a base. Then you have to save it as a scenario.

    Extra units, same thing. Place them yourself.

    Alternately, for the extra units, you can hard code it into the faction .txt file
    Fitz. (n.) Old English
    1. Child born out of wedlock.
    2. Bastard.


    • #3
      I think Fitz is correct, because the tourny map games begin on 2102. This means Tau does this and sets passwords and so forth on the 2101 turn.