Want to see what I assume are early versions of the Mindworms and Alien Artifact? Go into alpha.txt (or alphax.txt) and find the UNITS section. Change the icon parameter for both those units to -1. Then start a new game, and use the scenario editor to plant some of these units. It's interesting. These are actual 3D units, like the others in the game: they animate, they rotate, the whole shebang. I can see why they were replaced, though. The worms look like vomit and the artifact looks like a poo. Actually, the worms look almost identical to the isle of the deep. I just wonder why they decided to go with 2D instead of 3D; maybe it was easier to go 2D, but the art for the 2D alien artifact is obviously made from a 3D model...
Anyway, if anyone else thinks they'd get a kick out of seeing these things, give it a try...
(I ran across this in my futile experiments to try to add more than three new units to the game)
Anyway, if anyone else thinks they'd get a kick out of seeing these things, give it a try...
(I ran across this in my futile experiments to try to add more than three new units to the game)
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