Does anyone know how the research costs for technologies are determined? I searched a bit for this but I didn't find anything conclusive. This is the impression I currently have on the matter:
[list=1][*]The cost is dependant on the number of technologies researched (the more technologies = the higher the cost).[*]A faction's position in the tech race affects the cost. That is, if you have more techs than the others the cost is higher and vice versa.[*]The cost depends on the map size (smaller map, lower costs).[*]Research penalties (Believers, Drones) may increase the cost. I don't if this applies inversely to research bonuses.[*]The difficulty level may affect the cost.[*]It is often said that techs received while researching a tech don't affect the cost of the currently researched technology. However, I've found that this is not always the case.[/list=1]
Am I on the right tracks here? Has an actual formula been found?
[list=1][*]The cost is dependant on the number of technologies researched (the more technologies = the higher the cost).[*]A faction's position in the tech race affects the cost. That is, if you have more techs than the others the cost is higher and vice versa.[*]The cost depends on the map size (smaller map, lower costs).[*]Research penalties (Believers, Drones) may increase the cost. I don't if this applies inversely to research bonuses.[*]The difficulty level may affect the cost.[*]It is often said that techs received while researching a tech don't affect the cost of the currently researched technology. However, I've found that this is not always the case.[/list=1]
Am I on the right tracks here? Has an actual formula been found?
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