OCC's are quite easy once you've got the hang of them, they all follow the same pattern in the end. Build a few formers, rush a SP, get crawlers out, build some infrastructure, more crawlers to an energy park, shoot a few AI that are coming for you, trade a few techs, more SP's and before you know it its 2300 and you've transcended
Weather paradigm first, then merchant exchange if you can. HGP, VW and all those other usual nice SP's are basically useless for this.
Weather paradigm first, then merchant exchange if you can. HGP, VW and all those other usual nice SP's are basically useless for this.
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