I have had this small question for some time and never did ask about it. Sometimes when you see from a place to another the distance is say 1 2/3 and an infantry scout or a former would be able to reach the destination in one turn. But other times, even if the distance is only 1 1/3, the unit still stops in the middle. Also, sometimes, a scout can enter a fungas square in the first turn, other times it will have to wait until the second or the third turn to be able to enter it. What's behind this can and cannot?
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