I happen to actually be a newb, but I'm learning.
I've always been a fan of the really big city (you know, with ALL the wonders in it); imagine my surprise when I discovered supply crawlers and clean reactor formers.
I plan on trying a lal game going for biggest city possible. The really late hab dome was something of a shock to me, but I suppose I can cope.
I was hoping someone could clue me onto the current record for biggest city. I would also appreciate it if you could confirm my suspicions:
-Borehole = greatest raw total FOPs/square in game
-6 max boreholes/natural city radius
-2 nuts = 1 transcend = 8 nrg fop
-max nut/square = 6 w/out bonuses.
-so long as you can produce them there is no limit on the number of satelites you can produce.
-the game does not crash out or overflow at large base sizes
-Telepathic matrix not considered an atrocity?
-exactly what kind of improvements can you build in fungus to make it the most productive square in the game? (2/3/3 doesn't seem very productive to me)
-would I have to manually change all those workers to transcends one by one?
Thanks for any help.
I've always been a fan of the really big city (you know, with ALL the wonders in it); imagine my surprise when I discovered supply crawlers and clean reactor formers.
I plan on trying a lal game going for biggest city possible. The really late hab dome was something of a shock to me, but I suppose I can cope.
I was hoping someone could clue me onto the current record for biggest city. I would also appreciate it if you could confirm my suspicions:
-Borehole = greatest raw total FOPs/square in game
-6 max boreholes/natural city radius
-2 nuts = 1 transcend = 8 nrg fop
-max nut/square = 6 w/out bonuses.
-so long as you can produce them there is no limit on the number of satelites you can produce.
-the game does not crash out or overflow at large base sizes
-Telepathic matrix not considered an atrocity?
-exactly what kind of improvements can you build in fungus to make it the most productive square in the game? (2/3/3 doesn't seem very productive to me)
-would I have to manually change all those workers to transcends one by one?
Thanks for any help.
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