I’ve tried a number of adjustments to the alpha.txt rule sheet to allow the construction or capture of fungal towers with no real success. It has been possible to build them, but they bizarrely revert to native control after being built, and are apparently immobile… Is it possible to either make them capturable and/or constructable?
Or, alternatively, give their abilities (notably the ability to spawn fungus) to another unit?
Thanks in advance
Or, alternatively, give their abilities (notably the ability to spawn fungus) to another unit?
Thanks in advance
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