I'm usually playing transcend single player. In the early game I found it most useful to expand to just one base before the first bureaucracy warning - 9 for a huge map if you got 0 efficiency (playing Deirdre or Aki, I gladly sacrifice the initial efficiency to running planned; with Domai, I think it might be better to directly go for 18 bases). I crank out one former (with Yang two) asap. Then I switch the first five bases to build an SP, the last four to probe teams to support building of the SP (usually, IA is not at hand by that time). Sometimes, especially with Deirde, I'm able to snag all five "initial" SPs, namely WP, HGP, ME, VW, and Command Nexus.
I try to not wander a lot to find the next spot to build a base; I prefer a two-in-diagonal spacing. With the WP (which ranks very high on my preference) I build farms and condensors, before that mostly forests and a few farms (remember that specials and condensors lift the production limits in the early game). The only special I really go for, is the Monsoon Jungle. Simply awesome.
I guess you can do more efficiently (visiting each base each round for potential drone riots should be my next step
) but that's what I do.
I try to not wander a lot to find the next spot to build a base; I prefer a two-in-diagonal spacing. With the WP (which ranks very high on my preference) I build farms and condensors, before that mostly forests and a few farms (remember that specials and condensors lift the production limits in the early game). The only special I really go for, is the Monsoon Jungle. Simply awesome.
I guess you can do more efficiently (visiting each base each round for potential drone riots should be my next step

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