I’m role-playing my Morgan to be a vapid industrialist, reaping the fruits of Chiron without regard to eco pollution. This is a new situation for me since in the past my eco pollution was more or less planned, and coincided with the construction of tree farms and, later, hybrid forests. However, due to the irritations of a semi-random tech tree in my Morgan PBEM game these techs are out of reach (for now – they are at most 3 techs away: Eco Eng, Env Eco, and maybe Adapt Eco; my tech agenda is set to Build/Explore).
My question is does the mineral production inoculation caused by fungal blooms accrue before the construction of tree farms? If it doesn’t then I am doing myself a disservice by causing all the problems if the production boost doesn’t equal the terraforming disruption. I hope it is because I will be having lots of fungal blooms soon, and just had my first one at Morgan Mines (hehe – apt name, that! Lots of mineral production there!).
My question is does the mineral production inoculation caused by fungal blooms accrue before the construction of tree farms? If it doesn’t then I am doing myself a disservice by causing all the problems if the production boost doesn’t equal the terraforming disruption. I hope it is because I will be having lots of fungal blooms soon, and just had my first one at Morgan Mines (hehe – apt name, that! Lots of mineral production there!).
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