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MY 2186 Planning & Execution Thread

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  • #16
    Originally posted by vishniac
    So, still to be made:
    - move formers around 2NS
    - send a B-6 to Hero's Waypoint and patrol the Gaian border with the other
    - explore with the IoD
    - hurry (a little) bio-center in FB
    - upgrade a former at AU
    Some other units need to be moved too. I hurried the bioenhancement center in Fort Buster in my last save - I forgot to hurry it in my penultimate which I edtied away. And if you want a hybrid forest I'd suggest upgrading a crawler, not a former (but I assume this is just a writing error.)
    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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    • #17
      Yeah, I've got that obsession with formers (the builder's tools! )

      As edited above, I'll bring back the rover & probe from Hiverian territory too.
      From hell's heart I stab at thee; for hate's sake I spit my last breath at thee. Ye damned whale!

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      • #18
        Btw, there's no danger in opening the turn. You can just save the turn again without doing anything if you just want to have a look.
        Contraria sunt Complementa. -- Niels Bohr
        Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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        • #19
          I forgot to give our techs to Zak!
          Contraria sunt Complementa. -- Niels Bohr
          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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          • #20
            Just a quickie - I noticed that we are still running a 2 nut surplus at AU altho our pop is maxxwd at 16 - we can convert a worker to a librarian there.

            And look for other maxxed bases that are size 9 and don't have a hab complex

            G. (internet access is even worse than I feared!!)

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            • #21
              Some lightning must have struck something: no cable TV, no Internet for the last 2 1/2 hours!

              Ok:
              - Put 2 formers defungussing a rocky tile east of 2NS
              - the IoD is just west of the landbridge, sailing boldly to where no IoD has gone before!
              - veteran B6 arrived at Hero's Waypoint
              - disciplined B6 patrols the landstrip south of Kel Harbour
              - crawler upgraded at AU

              Now, I don't know what to do with our military units. Who's talking for the Defense Ministry here?
              Modo, Stary, any idea?
              - F8 at Fort Sup
              - F8 at Rio Grande
              - F6 at Sector Craterwest
              - Missile Infantry at ARC
              - Probe Team between ARC and B-112 (going west it seems)
              - General Tacticus & Coast Guard Cruiser north of Angels
              - SCC Invincible south of 2NS
              - Transport Foil west of Fort Sol

              And I better not touch the workers at AU.
              Only thing it allows me is to change one into a doctor. Can't get a librarian more...Whatever, nut surplus or not, all those guys are hard-working and those minerals won't be wasted I hope.

              Without answers, that will be the final save.
              Attached Files
              From hell's heart I stab at thee; for hate's sake I spit my last breath at thee. Ye damned whale!

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              • #22
                Call me dumb!
                As I was away saturday night and downloaded a save on this thread later, I assumed the turn was due tuesday morning...

                Ok, I finally moved a few units before passing the turn. I didn't saved so I'm not really sure of what I did but it's something like:
                - F8 at Fort Sup - moved to Tegea Harbour
                - F8 at Rio Grande - moved to Sparta Command
                - F6 at Sector Craterwest - not touched
                - Missile Infantry at ARC - on its way to Fort Sol
                - Probe Team between ARC and B-112 (going west it seems) - arrived at Kel Harbour
                - General Tacticus & Coast Guard Cruiser north of Angels - tried to stir something, then back where they were.
                - SCC Invincible south of 2NS - tried to stir. Finished on the fungus tile W-NW
                - Transport Foil west of Fort Sol - not touched.

                That's what I get for abusing alcohol...
                From hell's heart I stab at thee; for hate's sake I spit my last breath at thee. Ye damned whale!

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                • #23
                  Trying to stir up some IoDs is always a good action when no other actions seem urgent.
                  Contraria sunt Complementa. -- Niels Bohr
                  Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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