Some suggestions:
Build orders
Military
Engineering Corps
Crawler corps
Worker relocations
Build orders
- AU: set to CDF
- Hurry GH & FL.
Military
- Switch the new SC3 CDF with the SC2 CDF in SC4. Rehome the SC2 CDF to SC3.
- Land the SC1 B-4 that's currently flying above Messena in Messena. Fly the SC1 B-4 currently in Messena to SC3, and rehome it to SC3.
- Rehome the VV hoplite in SC1 to SC1.
- Move the hoplite in SC3 to FB.
- Move the hoplite in FB to RG.
- Move the hoplite in RG in the direction of Messena.
- I think the quickest way to get the fungal gin freight to Northern Arcada would be move it two tiles north back into Iaci Base. Then move the SNC Heimdall (after transferring its current cargo to the Pegasus) into Iaci Base, load up the freight and a crypteia, and sail off again. Oh I realized, we could also dock the Heimdall at Argos instead of Tegea Harbour. Then the fungal freight could move to every Arcadian base except Fort Liberty. So it's a matter of choice and preparation where to build the Ascetic Virtues, if things work out with the Angels...
Engineering Corps
- Tomcat-TH: move a tile SW to build a road
- Tomcat-FS: move a tile E to build a road
- New Tomcat-VV: what to do? Some options:
-> move NW and build a road then forest on the flat tile
-> move N and start building a condenser on the farmed rolling tile
-> go help all other formers building condenser farms around the Eurotas Valley. - Still planning to build airbases on (50.8) and (47.17)?
Crawler corps
- Move the VV crawler on (65.15) S-SW to the mine emptied by the trancesynth crawler.
- Move the (66.10) crawler to the (65.15) mine.
Worker relocations
- Vladivostok: move the forest worker to the farm emptied by the crawler.
- Arcadia University: get a +2 nutrient surplus by relocating foresters to rainy tiles.
- Olympus Academy: move the solar farm worker to the new river forest NE of SC2.
- Gythium Harbour: move the (56.18) forester to (54.20). GH will have a nutrient shortage, but I'm sure we'll have the terraformation to solve it before the nutrient tanks are empty.
- Santiago Citadel: move the 2-0-0 worker to the 3-1-2 solar farm. Move the new popboomed worker to the empty forest E of SC4. Move the crater farm worker to the forest west of SC2.
- Fort Buster: move the crater farmer to the other crater farm emptied by SC2.
- Sector Craterwest: place the new worker at the crater farm.
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