see the turn thread.
I've been able to move about half the units, but others are locked with "already moved" messages even though I haven't attempted anything with them yet (just hit the "wait" command as they've cycled round the units.)
I sense a corruption in my files, as this shouldn't happen.
In the locked category are the Mercury, and the colony pod waiting to board (and this is crucial to us to get to the Nexus before Lal establishes his next base nearby)
Also locked is the new cruiser at Messena and the colony pod in Fort Soup - in deed, all those units that I put the "wait" command on
I'm loathe to replay the turn as we did get a great podpop with the Invincible, but so many strategic decisions are hanging on moves this turn that I think it's all that we can do - and maybe someone else should replay it in case the same thing happens to me again
It's been since the Midturn save posted here, so someone could pick up the turn from there - and play on - or I could try again this time without cycling through units (but risk it still happening)
We can't get any better a result with a replay than we already got, so it shouldn't be a problem replaying the turn from the midturn.sav onwards
G.
I've been able to move about half the units, but others are locked with "already moved" messages even though I haven't attempted anything with them yet (just hit the "wait" command as they've cycled round the units.)
I sense a corruption in my files, as this shouldn't happen.
In the locked category are the Mercury, and the colony pod waiting to board (and this is crucial to us to get to the Nexus before Lal establishes his next base nearby)
Also locked is the new cruiser at Messena and the colony pod in Fort Soup - in deed, all those units that I put the "wait" command on
I'm loathe to replay the turn as we did get a great podpop with the Invincible, but so many strategic decisions are hanging on moves this turn that I think it's all that we can do - and maybe someone else should replay it in case the same thing happens to me again
It's been since the Midturn save posted here, so someone could pick up the turn from there - and play on - or I could try again this time without cycling through units (but risk it still happening)
We can't get any better a result with a replay than we already got, so it shouldn't be a problem replaying the turn from the midturn.sav onwards
G.
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