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  • #46
    Battle Report MY 2136

    • That synthmetals that was in the way last year has moved a tile east, so the probe team was able to infiltrate the Hive. It succeeded and was able to return unharmed to Sector Cratersouth. I'll write a covert ops report soon.
    • SC3 builds scout patrol. Set to CP. OA builds formers. Set to scout patrol.
    • All crater base are now road-connected.
    • Tomcat-3 starts cultivating a farm on (52.18).
    • Newly recruited 3d Infantry Brigade moves from SC3 to SC4, as that base will grow next turn.
    • All units in OA (scout patrol, CP, three formers) move one tile north. Except Shinsengumi, which is under repair this turn.
    • R-112 continues its forced expedition into the deepest of Hive territory. It ran into a former, but was not contacted. Despite obviously not liking us trespassing Hive territory and therefore having a belligerent attitude towards us, Yang remains awfully silent and doesn't demand a withdrawal.
    • Warwag moves to SC2 to repair.
    • SCC Hunter hurried with 18 credits.
    • Zakharov already had DocFlex I believe, as he wasn't interested in any "25c for a tech" deal. Lal didn't have DoxFlex yet and was willing to accept a "25c for DocFlex". I accepted it, as Zak's submissive to Lal, so he would have gotten DocFlex soon anyway. Neither were willing to give us any technology. After the deal, Lal became the tech leader on the "Who's Who" info screen.
    • Yang's comm frequency sold to Zakharov for 20 credits. Yang isn't interested in Lal's frequency, so we unfortunately can't get a deal out of that. Furthermore, Yang remains unwilling to sell us human commlink frequencies. Ah well, one advantage of that is that probably Yang won't be willing to sell Zak's commlink (which he now has) to other human factions either.
    • We now have a respectable credits reserve of 99c.
    Attached Files
    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

    Comment


    • #47
      Battle Report MY 2137

      • Gythium Harbour builds SCC Hunter. Production now temporarily set to something random: a scout patrol. Still time enough to wait and see if we need one of those for drone control, or can produce something else.
      • SCC Hunter leaves Gythium Harbour and sets sail due west.
      • Road built on rocky mineral fields.
      • CP + escort further proceed to the east coast.
      • Transport foil moves to GH to pick up the SC4 CP which will be completed next year and can start moving to GH then.
      • Tomcat-1 pops the pod north of Fort Buster and locates abundant mineral resources.
      • Probe team moves two tiles east. I guess we could move it to the future eastern coastal base, waiting to be sent eastwards.
      • Tomcat-5 moves to the tile east of SC4 to expand our road network.
      • Third Infantry Brigade moved back to Sector Craterwest. SC4 completes a CP next year, shrinks back to size 1 and thus no longer needs a garrison. SC3 on the other hand grows to size 2 next year and will thus require a garrison.
      • R-112 continues exploring Hive territory.
      • I gave Yang back our remaining debt of 71 credits. Then I asked for a new loan and I got 162 credits, with a repayment schedule of 3 per year for the next century. We now have 201 credits, a profit of 91c. Oh yeah, we're now the wealthiest faction of Planet.
      • From our infiltration data we know Yang is in a state of truce with Zakharov. And Yang does not have the commlink of Lal. Perhaps we'll have to hope his laser foils encounter Peacekeeper bases soon. In other news, none of the human factions have gained the comm frequencies of Lal or Zak this year.
      • Yang has researched Progenitor Psych and has become the tech leader this year. Since he has 13 techs, this means Zak and Lal, the previous tech leaders, also have 13 techs. Yang is now researching Optical Computers and will have it MY 2147.
      • Gaia has switched to Wealth SE Values, meaning they have obtained Industrial Automation. This leaves us as the only human faction which doesn't have the tech. On the bright side, this gives us three potential suppliers once the Planetary Council is called.
      Attached Files
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

      Comment


      • #48
        Battle Report MY 2138

        • Nonlinear Mathematics researched. Social Psych selected. But after we traded Gene Splcing with the UoP, switched to Ecological Engineering. That switch cost us 4 labs.
        • OA and FB build scout patrol and starts on a probe team. SC4 completes CP and starts on scout patrol.
        • R-112 backtracked its steps, tactically withdrawing from a spore launcher.
        • Transport moves into the direction of Gythium Harbour and SCC Hunter towards a unity pod.
        • SC4 CP moves into the direction of GH.
        • Warwag moves to GH, and Shinsengumi moves to SC1 for garrison duty.
        • Diplomacy with the UoP conducted: Gene Splicing bought for 100 credits. Treaty signed. 74 credits loaned with an annual interest of 2c for 100 years.
        • Probe team production in SC2 hurried with 13c.
        Attached Files
        Contraria sunt Complementa. -- Niels Bohr
        Mods: SMAniaC (SMAC) & Planetfall (Civ4)

        Comment


        • #49
          Battle report - 2139

          • Fiona reached Gythium Harbour
          • WarWag, Shinsengumi and 1st Infantry moved to Santiago Citadel
          • Colony Pod moves adjacent to Gythium Harbour
          • Trannie moves into bay adjacent to Harbour ready for colony pod pickup
          • Eastern Colony pod and scout move into position fpor next base founding at 66:12
          • Both probe teams move towards that location ready to board trannie when completed next turn (after base founding)
          • AA and protecting rover move up peninsula towards Gythium Harbour
          • SCC Hunter moves west and north on its suggested loop
          • R-112 moved east onto the mineral tile
          • Changed production at Harbour and SC1 to research Hospitals prior to popping that pod with Invincible - got a sonar map revealing the seaborder of a PK base to its south - headed that way to explore (and changed production back - see next bullet)
          • Started an impact infantryman in SC2, a former in SC1 and a foil probe team at GH (they can always be changed later before the first minerals row is completed)
          • Former completed road thru mineral tile on moist terrain above Fort Buster and started on Forest


          (.sav has a reload message as I closed the midturn save to finalize the Gaians turn, then opened it again to make this presend.sav)
          Attached Files

          Comment


          • #50
            Battle Report - MY2140

            • Vladivostok founded and transport foil hurried to completion for 48 ec's. Rehomed the travelling scout to that base to free up a mineral at its old home
            • One probe team has reached the base, the second will arrive next turn in time to board the trannie
            • Hurried CraterWest's Colony Pod for 5 mins
            • The road to the mine has been completed above Olympus Academy - moved one of the formers east to link Vladivostok by road
            • The travelling Alien Artifact and escort are now 1 tile closer to Harbour
            • The Colony Pod boarded the trannie and now is in position to make landfall next turn - the AA's escort will backtrack to serve as a protector for that base (too near the fungus for my liking)
            • I moved the Scout Rover (from Santiago Citadel) back through Harbour to tag-team for the AA's protection
            • The former East of CraterSouth has moved east to finish the road linking that base to the Eurotas River
            • SCC Hunter moved north and discovered a small tip of land - no contact yet, though
            • SCC Invincible moved into the bay and moored overnight under the watchful eyes of the PeaceKeeper base garrison at UN Planning Authority. I hailed Lal and offered a Treaty, but he politely declined
            • R-112 encountered a Gaian mindworm
            • Rover probe teams started in Fort Buster and Olympus Academy and a foil probe in Gythium Harbour
            • Defensive probe (infantry) started in Sparta Command
            Attached Files

            Comment


            • #51
              Battle Report - MY 2141

              • SCC Hunter moved west along its plotted route and entered the bay of Vander Eudaimonics, a Morgan base. Contact made. SCC Hunter continues on planned routesouth and west
              • SCC Invincible left PK waters on a north/northwest route round the promontory northwest of UN Planning Authority
              • The second probeteam entered Vladivostok, and they and their mates boarded SNC Hermes and sailed East-North-East encountering nothing but ocean for 3 tiles
              • The colony pod disembarked from SNC Pegasus, ready for base planting next turn (Minas Tirith).
              • SNC Pegasus then moved north and east round the seafungus where the Alien Artifact boarded it for moving to Gythium Harbour.
              • Chiron Knights (the AA's escorting rover) moved south to act a temporary garrison for Minas Tirith
              • R-112 cannot move East out of the Gaian mindworm's way as egress is blocked by a Hive colony pod. Instead it moved it back thru the monolith in the direction the Hive scout disappeared to last turn.
              • Tomcats 4 and 5 (the 2 formers above Olympus Academy) split southeast and southwest respectively and started roads on these 2 rocky tiles before ganterraforming mines on each
              • Craterwest's colony pod moved to join the former (Tomcat-1) at the crater's northen rim, accompanied by its scout garrison
              • Warwag moved from SC2 to Craterwest to garrison protem
              • Tomcat-2)the former in craterbases triangle) moved towards SC2 en-route to farming the rolling & rainy tiles in the SC-GH-SC2 triangle
              • Shinsengumi, who was going for hand-off of AA returns to GH
              • Scout Patrols started their training in the 2 SectorCrater bases
              • Vladivostok commences construction of a second Hermes class transport foil
              • Sector Craterwest and Sector Cratersouth commence training programs for Scout Patrols
              • Olympus Academy and Santiago Citadel rushbuild their units for 8 ec's (a Probe team) and 13 ec's (the prototype impact Infantryman) respectively
              • Doctrine Mobility and Gene Splicing were inserted into the gaian diplomacy window, Accepted in trade for Industrial base and Industrial Automation
              • Morgan has been contacted, and a Treaty and Gene Splicing have been offered , subject to negotiating, in the Morgan Diplomacy window
              • All garrsioning units have been placed on Alert rather than on Hold
              Attached Files
              Last edited by Maniac; October 11, 2004, 08:26.

              Comment


              • #52
                Battle Report - 2142

                • Ind Auto and Industrial Base aquired in the Gaian trade
                • R-112 boxed in by 2 Hive scouts and the Gaian mindworm - can’t move. Sent small screenie to the Gaians Embassy
                • Hermes moved 3 tiles ENE, en-route offloading the 2 probeteams to explore, then they reboarded, Uni base co-ordinates obtained for infiltration/techsteal next turn
                • Invincible moved West and South as per orders. Passed a 1-tile barren island, otherwise ocean
                • Tomcat-1 moved 2 tiles upriver on Rio Grande, and commenced farming the rolling/rainy crater river tile
                • Craterwest’s colony pod and scout moved onto tile vacated by Tomcat-1
                • Tomcat-6 moved NE for final piece of the road network to Vladivostok
                • Tomcat-2 moved into Tomcat-3’s tile (where a road is being connected) en rout to the rolling/rainy triangle - will assist on roadbuild en-route to speed up its construction by 1 turn
                • Fort Buster – worker relocated. Probe team rushed
                • Gythium Harbour – Scout commissioned – put a Crypteia there as a placeholder
                • Minas Tirith founded. Former rushed. Chiron Knights garrisons there
                • Olympus Academy – crawler started
                • Santiago Citadel – Impact Infantryman commissioned- starts training a Scout patrol (Hoplite Infantry - see below).
                • Moved Impact Infantryman to Sparta Command’s monolith for upgrade to Elite
                • Sparta Command – rushed Crypteia
                • Pegasus moves 1 x N drops off the AA, then SW x 2
                • Hunter moves S x 1, then E x 2 and SW x 1, skirting an island/isthmus to the south. Sent small screenie to the Morgan Embassy
                • Scout rushed at Craterwest
                • Probe team from Olympus Academy moves towards Rio Grande base site via Fort Buster - partway there
                • Shinsengumi moves to Cratersouth to garrsion there for expansion to size 2 pop in 2143
                • Santiago Citadel and Sparta Command scouts swap bases, and Citadel's gets rehomed to Sparta Command to free up a mineral at SC2
                • Contacted Lal - he asks for Ind Auto
                • Contact the Gaians, and for 50 ec's they waive the embargo on onward-trading (to the AI) for Ind Auto
                • Sign Treaty with the Peacekeepers
                • Contact Zak - trade Ind Auto for Secrets of the Human Brain
                • trance all scouts in production - renamed Hoplite Infantry
                • put 75 ec's (pre-accepted) in the Gaians diplobox for the Ind Auto release and for the Angels' commlink
                • Put a pre-accepted Treaty in Morgan's diplobox
                Attached Files

                Comment


                • #53
                  Battle Report - 2143


                  Unit Moves
                  • Rio Grande founded. Scout escort rehomed there and put on Sentry
                  • Fort Buster's probe team moved to Rio Grande
                  • Hermes moved to Universaity Base Bay, unloaded one probe team who infiltrated Zak, but was lost in the process
                  • Second probe unloads and steals Ecol Engineering. Is returned to VV with a morale boost
                  • Tomcats 2, 3 & 6 completed the interior road network. (2 and 3 got bogged down in the river bed trying to climb to the rolling & rainy tiles)
                  • Spartan Kel moved from monolith back to Cratersouth to garrison there
                  • Shinsengumi moved from Cratersouth to Fort Buster ready for the pop growth next turn
                  • Pegasus backtracked to pick up the OA probe team, then hove to offshore
                  • probe team reached the ocean's edge and will board Pegasus next turn
                  • Invincible continued SouthWest to the landmass we can see - encountered the 80% damaged Hive Sloop
                  • R-112 still boxed in
                  • Sparta Command's Crypteia is refreshing itself at Santiago Citadel en route for Gythium Harbour
                  • Tomcat-7 (Minas Tirith) south into the fungus en-route to mineral special
                  • Hunter moves west, encounters fungus but continues - anchors in Morgan's Red Fungus Resort Bay
                  • Changed all units in bases from "On Alert" to "Sentry - Board Transport"

                  Build Orders
                  • Started - and rushed to completion - a former at Rio Grande
                  • Changed production (from stockpile energy) to formers at Sparta Command, Fort Buster and Vladivostok
                  • Hoplite Infantry started at Minas Tirith and Sector craterwest

                  Miscellaneous
                  • changed research goal to Doc Initiative
                  • changed sliders to 30-10-60 (tech in 6 turns, 2149)
                  • Set Treaty with the Angels, pre-accepted
                  Attached Files

                  Comment


                  • #54
                    Battle Report - 2144


                    Unit Moves
                    • Longstrider probe at GH boards Pegasus which moved 3 tiles due west
                    • Hunter moved southeast 1 tile into the fungus then south 1 tile. Red Fungus Resort now size 3
                    • Invincible moved SE x 4 down coastline to easternmost promontory
                    • R-112 still boxed in
                    • Hermes moved northeast and east, exposing more of Zak's coastline
                    • Tomcat-2 moved to 60:18 and commenced tree planting exercises
                    • Tomcat-3 moves onto rolling & rainy tile by SC and commences a farm in that SC/SC2/GH triangle
                    • RG's new former (Tomcat-9?) moved between RG and FB and commenced mining operations
                    • Vladivostok's longstrider moving towards our western coast for rendezvous with the Pegasus.
                    • Tomcat-6 moved thru Vladivostok to 1 tile north, enroute (next turn) to mine the mineral special NE of Vladivostok
                    • Spartan Kel repositioned to Sparta Command
                    • Minas Tirith former moved onto mineral special tile and commenced forest planting
                    Attached Files

                    Comment


                    • #55
                      Battle report - MY 2145


                      Diplomacy
                      • Accepted the trade with Morgan – Gene Splicing and Ethical Calculus for Ind Econ and 120 ec’s (8 per, over 15 years)
                      • Traded Ind Econ to the UoP for Social Psych, but refused a Pact with Zak
                      • Called Yang – sold Gene Splicing to him for 25 ec’s
                      • Treaty with the Angels. Put Gene Splicing (negotiating) in the diplo pouch

                      Unit Movement
                      • Hunter moved E x 1 and S x 1, stalled by fungus
                      • Invincible moved S x 1, SW x 1, S x 1 (to avoid the fungus) and W x 1, anchoring in a small bay. A road can be seen up the hillside
                      • Pegasus moved W x 2 then NW x 1
                      • Longstrider bivouacking outside SC2 moved to Sector Craterwest
                      • Hermes moved W x 3, heading back towards Vladivostok
                      • Workers in SC3 and SC4 re-allocated
                      • workers in RG and FB re-allocated
                      • 2 formers straddling OA commenced mining operations on 63:15 (NE)
                      • Former N of Vladivostok moved E x 1 and commenced roadbuilding – V’s former moved N x 1 and also commenced roadbuilding
                      • Former finishing farm on Rio Grande moves NW x 1 and commences tree-planting on 55:13
                      • Former between FB and RG changed from mining to foresting (for faster utilization of resources)
                      • Garrison scouts shuffled – SC2 to SC4, then SC4 to FB.
                      • Warwag and Shinsengumi moved to 53:9, just below pod, ready to pop next turn
                      • R-112 moved on to monoplith adjacent to Hive base, again boxed in. (but called Yang - and he answered - see diplo above)

                      Build Orders
                      • Vladivostok: Transport (will have 9 mins accumulated when Doc Init is discovered in 3 years, so no loss on changing to a cruiser transport at that time)
                      • Sector Craterwest: Colony Pod (6 turns, 1 before pop grows to 3)
                      • Sector Cratersouth: Colony Pod (6 turns, 3 before pop grows to 3)
                      • Rio Grande: Hoplite (3 turns – pop grows to 2 in 6)
                      • Santiago Citadel: Impact Speeder (reinforcements for the Uni campaign)
                      Attached Files

                      Comment


                      • #56
                        Battle report - MY 2146


                        Diplomacy
                        • Got biogenetics from the Angels (in return for our sending Gene Splicing to them)
                        • Received 13ec’s from Morgan (SCC Hunter rental and Ethical Calculus licence fee)
                        • Warwag podpop strands a Uni scout in our territory – call Zak, and he withdraws

                        Unit Movement
                        • Hunter moved E x 2, stalled by fungus
                        • Invincible moved E x 2, S x 1 SW x 1 (to avoid popping the pod) and anchoring in a small bay.
                        • Pegasus moved N x 1, drops off the probe team, then W x 1 and pops the pod to its NW. Obtains a Unity Rover
                        • Longstrider in Sector Craterwest moves to join buddy on the coast
                        • Hermes pops the pod to its North, and a tidal wave sweeps it 6 tiles east, along the Uni coast. Heading back, it encounters another pod, which it pops, gaining the completion of the trance armoured crawler in Vladivostol
                        • Warwag pops the pod NW of Rio Grande, and unleashes an earthquake (Rio Grande is now landlocked)
                        • R-112 can’t move off monoplith adjacent to Hive base, again boxed in
                        • OA’s crawler moved N x 1 to mine there

                        Build Orders
                        • Vladivostok: changed to trance armoured crawler – completed on podpop
                        • Olympus Academy: starts another crawler
                        • Sector Craterwest: Colony Pod (5 turns, 1 before pop grows to 3)
                        • Sector Cratersouth: Colony Pod (5 turns, 3 before pop grows to 3)
                        • Rio Grande: Hoplite (3 turns – pop grows to 2 in 6)
                        • Santiago Citadel: Impact Speeder (reinforcements for the Uni campaign)
                        Attached Files

                        Comment


                        • #57
                          Endturns MY 2147 -> '49.
                          Attached Files
                          Contraria sunt Complementa. -- Niels Bohr
                          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                          Comment


                          • #58
                            Battle report - 2152


                            Diplomacy
                            • Placed Social Psych and Ethical Calculus in the Angels diplobox, pre-accepted

                            Unit Moves
                            • Warwag into Kop Obs (renamed Argos?), rehomed there, now 100% healed
                            • Shinsengumi enters AU and takes up termporary garrison duty there - also rehomes to that base
                            • Mercury to Amursky Bay, loads with the Longstrider, Castor Horsemen, Hoplite (Elite) and the Trance Scout Skirmisher down from OA. Mercury turns and anchors for the night at 71:11
                            • Hunter moves 6 tiles due north to the "B" of Buster Ocean
                            • SC3's colony Pod, scout and Crypteia move 1 north onto the bend in the Rio Grande - heading to found Messene
                            • Colony pod outside Vlad, and Vlad's Crypteia board Hermes and it moves south until stopped by the fungus at68:18
                            • Tomcats RG-1 and FB-1 move upriver 3 tiles through RG en route to work the territory rounde Messene when founded
                            • MT's peripatetic scout moves into Hive territory to avoid the fungal wall blocking his movement to the new base site
                            • R-112, killing time while waiting for the pegasus, attempts to move into the coastal fungus tile to its east - unsuccessful
                            • Rolling Thunder II veers back inland into fungus to rendezvous with the Messene convoy
                            • Pegasus heads south down the Styx channel until stopped by fungus
                            • Invincible loops south and east to end below the pod to be popped
                            • Spartan Kel forays out north of Monitoring station, but ends turn facing a University Former. (Zak asks for cessation of hostilities - refused - then offers Opticals for a truce - also refused)
                            • Kel summons Chiron Knights who join them, then CK destroys blocking former
                            • New SC1 hoplite upgrades to Elite on the (62.18) monolith.
                            • New SC2 hoplite ditto.
                            • Sparta Command's commando scout patrol currently garrisoning OA moves for Elite upgrade on the monolith.
                            • AA moves from OA to suburbs of Vlad

                            Rehoming Waltz
                            • The SC4 hoplite in SC2 moves to OA.
                            • The GH hoplite moves to SC2.
                            • One of the SC4 garrisons move to GH and rehomes to that base.
                            • One of the SC3 garrisons moves to SC4 and rehomes.
                            • In exchange the SC4 garrison moves to SC3.
                            • The RG hoplite in FB moves to SC4 and rehomes.
                            • The RG hoplite in RG moves to FB.

                            Energy Allocations
                            • moved sliders from 60:10:30 (17 income, tech every 67 turns) to 60:20:20 (14 income, tech every 111 turns)

                            Worker re-allocations
                            • Rather than turn a SC1 worker into a doctor, moved the GH worker from the southern forest on to a farm
                            • Moved Santiago Citadel's worker from the northern forest to the southern forest
                            • Moved a Sparta Command worker from a farm to the northern forest - extra energy output, plus 20% psych quelled drone problem

                            Tomcat Orders
                            • RG-1 and FB-1 move up the Rio Grande to work Messene, when founded
                            • SCW-1 en route to 53:15 to forest there
                            • OA-1 to 59:15 and commences farming
                            • SCS-1 to 58:20 and commences foresting
                            • SC-1 to 61:21 en route to 59:21 to finish GH and SC direct road linkage and tagteam with SCS-1 for forests/ etc for GH
                            • FB-1 moves 1 south and continues road to MT
                            • OA-2 and VV-1 move west and tagteam on building farm on 66:10, to be followed by a forest on 65:11
                            • MT-1 continues mining operation in mountains above Minas Tirith (at 60:30)
                            Attached Files
                            Last edited by Googlie; December 19, 2004, 11:44.

                            Comment


                            • #59
                              Battle report - 2153


                              Diplomacy
                              • Received, pre-accepted, Adaptive Economics from the Data Angels
                              • Put Optical Computers pre-accepted in the Angels diplobox (see below)
                              • 5 ec's from Morgan, as tech purchase are resumed

                              Unit Moves
                              • SNC Mercury moves into Arcadia University and offloads units
                              • Longstrider moves to Monitoring Station and relieves Zak of Optical Computers
                              • Invincible popped a facs completion - Minas Tirith now has a trance syntharmored speeder supply completed
                              • Formers move 1 tile up Rio Grande and completed road - now working on a forest
                              • Colony pod convoy moved NE x 1 and is now 1 tile away from base site
                              • RT-2 moved southeast and now is on new riverroad tile with the Tomcats
                              • CRV-112 moved East 1 tile into fungus, ready for Pegasus pick-up
                              • Hunter moved north, jogging west en route to map the Morgan coastline - uncovered 2 juicy pods for popping next 2 turns
                              • Hermes moved south with her colony pod and Crypteia cargo, and is now in a position to offload them next turn at the designated base site
                              • MT scout en route to form new base garrison moved onto Rio Rojo - will reach the site the turn the base is founded
                              • Pegasus moved south 3 tiles (first was fungus) through Styx
                              • Synthspeeder to Argos and homed there - Garrison duty
                              • Chiron Knights NW onto river (for attack on Otk-Dis next turn) encounters a mindworm, so kills it, taking some damage (it'll be the one to "liberate" the base, healing in the process - moves onto tile
                              • Spartan Kel joins it
                              • Warwag, from Argos, joins it
                              • Castor Horsemen, from AU (just landed) mosey down but end up just beside them

                              Tomcat Deployment
                              • As mentioned, road on river bed NE of RG completed - forest now being planted there
                              • Forest completed between RG and FB - Tomcat moves SW x 1 to forest tile 53:15 (can be used by RG, FB and SC3)
                              • Tomcat on monolith between SC and OA moves E x 1 and commences mine there
                              • Tomcat SW of SC moves W x 1 and commences road linking GH to SC
                              • 2 Tomcats north of Vlad completed farm - need fresh orders for 2154
                              • Others are in mid-task (Mine at MT, road linking SC and MT, Forest between SC2 and GH, Farm W of OA N of SC2)
                              Crawler deployment
                              • FB's worker taken off the 1-4-1 forested mineral tile to the N and put on 1-2 crater tile to allow crawler to work the forest/min tile en route (next turn) to working RG's big mine (this will create a 15 minerals production base at Fort Buster)
                              • MT's speeder crawler completed this turn on a podpop, and next turn will work its way into the heartland, crawling as it goes
                              Unit Rehoming
                              • Shrek Ogre in SC2 moves to SC1.
                              • Fiona Ogre in GH moves to SC2.
                              • One of the hoplites in SC1 moves to SC2.
                              • One of the three hoplites in SC4 moves to GH
                              Worker Reallocation
                              • As Gythium Harbour will grow to size 4 next turn, we need to appoint a doctor. Two remaining GH workers on the 2-1-1 tile and the 1-2-2 forest tile
                              • SC2 forest worker moved to the 3-1-0 tile
                              Attached Files

                              Comment


                              • #60
                                Battle Report MY 2155



                                Diplomacy
                                • Yang declared war on us, after refusing to give Doctrine: Initiative.
                                • Adaptive Economics sold to Zakharov for 25 credits.
                                • Monitoring Station solf from Zakharov for 244 credits. Renamed to Fort Superiority. Zakharov will now research IntInt MY 2177, and we MY 2174.
                                • Adaptive Economics sold to Lal for 25 credits. Lal still doesn't have PolySoft, OptComp, and DocIni.
                                • Zak contacted again. 46 credits extorted. Then PolySoft sold for 25c. The only tech he doesn't have yet is Doc:Ini.

                                Base foundations
                                • Messena and Twonuts Strand founded. We now have 17 bases and 42 population. By comparison, Morgan has 18 bases and 45 population.
                                • The addition of three new bases to our empire did create lots of b-drones though. To quell them, SC2 rec commons hurried for 40 credits. Shrek Ogre moved back to Gythium Harbour.

                                Worker relocations:
                                • RG: moved 1-2-0 crater worker to the 1-2-2 river forest.
                                • SC4: moved 2-2-1 worker to the 2-2-0 crater tile.
                                • SC2: moved the 3-1-0 worker to the now free 2-2-1 tile. SC2 needs only one nut surplus to fill its nutrient tanks.
                                • GH: moved the two 2-1-0 workers to the 3-1-0 farm and the completed 1-2-2 river forest.

                                Unit actions

                                SNC Pegasus dropped off a probe team near Fellowship City. The probe succesfully stole Polymporhpic Software, and returned to Minas Tirth, being succesfully upgraded from hardened to commando.
                                Polymorphic Software gives all probes +1 morale. Meaning we've got a few elite Crypteia now, with two MPs.
                                Pegasus sails further south. Massive Hive force discovered.

                                Other unit actions:
                                • Hermes moves back north next to a unity pod.
                                • Artifact moving to Río Grande.
                                • Rolling Thunder II moving to the Minas Tirith area.
                                • CRV R-112 defeated the Hive scout patrol. Zeiter's troops didn't take a scratch.
                                • SCC Invincible travelling back north to the unity pod.
                                • New OA crawler now mining 4 minerals.
                                • New FB crawler now harvesting one mineral en route to Gythium Harbour.
                                • Tomcat-SCW2 moving east to terraform there.
                                • SNC Mercury docks at AU, picks up the Crypteia and sails off again, escorted by the SCC GeneralTacticus.
                                • Two hoplites stay in AU. Rest moves to Fort Superiority and Castor Horsemen further east.
                                • Probe team in Fort Liberty moves to Climactic Research to probe defend.
                                • OA garrison is moving to Vladivostok. OA is training replacement garrison to prevent drone riots.

                                Unit and support shuffling
                                • Hoplite moved into Twonuts Strand and rehomed.
                                  Hoplite rehomed to Messena.
                                • 20% damaged impact rover rehomed from AU to Fort Liberty.
                                  Tegean scout and impact rover on the monolith move to Fort Superiority to rehome there. The rover turns back to Fort Liberty.
                                  End result: no Arcadian base has to spend minerals on support.
                                • SC2 hoplite moves to GH and rehomes.
                                  GH hoplite moves to SC2 as replacement.
                                • The SC3 hoplite in SC3 moves to SC4 and rehomes.
                                  A SC4 hoplite goes into the other direction as garrison replacement.
                                • Rehomed the Rio Grande hoplite in Fort Buster to Fort Buster.
                                  Reason: the destroyed former near MT has freed up a support slot in FB.
                                Attached Files
                                Last edited by Maniac; January 12, 2005, 11:24.
                                Contraria sunt Complementa. -- Niels Bohr
                                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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