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Turn 2164 discussion
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Nothing exciting - except: Our Half an SP on Wheels was being destroyed by a Spartan Amphibious Missile Speeder (named Chaos but it says 6-x-y) - but no ship and no speeder is to be seen. Hit-and-run? (Interestingly, it's just in the south, not west, not east, not north)
Of course they found one of the few coastal roads that weren't destroyed for a lack of combat units in range. I'm gonna send the Plasma Foil hunting.
Some crawlers finished and some mines too, let's spike up those minerals. We need to fortify bases and coastline, right?
See my poll for Fundy, please.
I would found a base southwest of Choke, for the single purpose to have a home closer to the Hive for the Gator that will infiltrate Lal. If we switch to Fundy BEFORE we found the base, we get 10 free minerals - to be invested in a Missile Squad, Missile Rover, Plasma Sentinel or something else neat.
Which bases should get Perimeters first?
We have 215 credits to blow away for Perimeters, Crawlers and Missile Squads.
Edit: Lal is at Vendetta, too. Sparta seems to have made an impression.Last edited by AndiD; March 23, 2005, 08:54.
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Just FYI:
- Missile Squads are usually placeholders for bases below or around 10 minerals where it is yet undecided what to build in the end - looks for frightening on first glance. (I wonder whether this tactic worked...)
- Recon Rovers, Synth Sentinels and Scouts will be upgraded to Missile Rovers and Plasma Sentinels, respectively.
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