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2143 End Turn and 2144 Discussion

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  • 2143 End Turn and 2144 Discussion

    Current Status

    Gaians
    Pop 13
    Social Engineering
    frontier, planned, wealth, none

    Hive
    Pop 52 (just what sort of growth rate did Buster give them?)
    police state, planned, survival, none

    Data Angels
    Pop 13
    frontier, planned, wealth, none

    Spartans
    Pop xx - 15 corrected pop
    frontier, planned, survival, none

    Morgan
    Pop 12
    frontier, free market, wealth, none
    Cash on Hand 67


    As it was previously agreed that we would pop the pod next to Morgan aerodynamics I popped it with the scout and got material pop for an autocomplete for the 'Half a SP on wheels'. I also worked the mechanics of the the crawler rush of the PTS at Morgan Industries. Yes, we can and should complete it even though it uses ALL of our crawlers.

    Because of a lack of a road between Impalar Polymers and RFR the Probe will not be able to get there this turn.

    LABS

    Progentitore Tech
    5 years per tech, two to go. This will definetly change once the PTS is completed.

    Tech Cost 239, Accum 174, Per turn 59

    Net Income 48 (prior to share to Sparta)


    Income from Commerce 9
    We owe Sparta 4 next turn. If they protest we'll tell them that we will not pay partial ECs but we will keep track of it so when another half EC occurs we'll give then the whole EC.

    Military Situation
    I can't see the Spartan gunship or any other non Morgn unit. There are no native life forms in sight (other than the fungul tower that isn't moving anytime soon).

    Military Suggestions
    1. Keep our southern probe parked in the fungus to guard the southrn approach.

    2. Keep a certain amount of cash on hand so that we can probe any enemy units that invade our territory. I forget, and should check the rules but are we allowed to reverse engineer?

    Other Thoughts/Concerns

    1. Get a probe foil built and launched from the western shores (Morgan Mussels) as soon as possible.

    2. Move that trans foil out of Morgan Mussels and towards the (hoped for) location of the Peackeepers and Uni as soon as possible.

    3. Keep enough cash on hand to allow us to make use of our probes. They (their ability to buy enemy units) are the only effective defense we have.

    4. Continue the crawler construction for the PEG.

    Possible Rushes this Turn

    Whohabitat - Former 44 - 6 (3 min) = 38
    Morgan Vulcanolgy - CP- 28 - 8 (4 min) = 20
    SSR - CP - 37 - 8 (4 min) = 29

    I do not know how rushing the CPs would work because both Mor Vul and SSR are now at Pop 1. Will the completion of the PTS (it in our first built city) cause the pop of those cities to increase to 3 before the rush of the CPs? If so, then we may wish to rush those 2 CPs at the cost of 49 ECs.


    [edited to correct Spartan pop]
    Mead
    Last edited by Mead; October 19, 2004, 06:24.

  • #2
    When do we send Sparta the 4 ECs?

    Do we send Sparta the 4 ECs this turn, or next turn?

    If we got the benefit of the commerce this turn, then I think we should send them the 4 ECs (as a gift via the comm links) this turn.

    If they do not complain about the .5 ECs (9 ECs/2 =4.5 ECs) they did not get, then I think we should not mention the .5 ECs. If they do complain about the .5 ECs then we should tell that either they don't get partial ECs (if we want to play hardball) or that we will keep track of the partial ECs and once we get enough partial ECs to make a whole EC then they will get the entire EC.


    Mead

    PS.

    Because only 9 of our bases got commerce from Sparta, that should mean that even though they have a pop of 15 they only have 9 bases. What are their plans? Do they have several bases with a 2 or 3 pop? Or, are they trying to go for one or two 'specialist bases' already?

    Comment


    • #3
      How very Morgan we are, being stingy over a single half an energy credit
      Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

      Comment


      • #4
        Mead, for me to use that mid-turn where you did agreed-upon moves, please post a file ASAP.
        "Give to Caesar what is Caesar's? Pay no attention to Caesar. He doesn't have a clue what's really going on." -Cat's Cradle

        Comment


        • #5
          Kudos on getting the "half of a SP", that was some luck there.

          Yes they produce zilch commerce. We want to be nice to them and we are getting map (albeit falsifyable) data to boot. They want to renegotiate in ~3 years (saving us the trouble of bringing it up) anyways.

          Even if they do not renegotiate, we pay them an equal amount of ECON for commerce we recieve. once we get the PEG, our ECON will increase 50%.

          I'll show it simply.

          Commerce (in a few turns)
          Us Other faction
          ------- ------------------
          14 0

          ECON we get (w/ PEG, assuming ECON is 100%)
          21 0

          How revenue redistribution is calculated:
          ( 14 + 0 ) / 2 = 7
          Therefore, to adjust for the differences we make a payment of ECON to make up for this difference.

          Revenue Redistribution payments
          -7 +7

          Final ECON
          -------- ---------------
          14 7

          Now, that doesn't look so bad

          Now that we will have the PTS, we might be able to contemplate becoming governor, provided we get Spartan backing and influence on the AIs.

          I wonder if we could build crawlers, then when we get a offensive weapon tech, we cash many crawlers in on a single turn for the prototype of an infantry with the weapon.

          I wonder if they would be stupid enough to fall for conquering one of our cities, and then us buying it back complete with spartan infantry. Reconquering cities is half price
          Last edited by arginine; October 18, 2004, 15:04.

          Comment


          • #6
            Hey wait, is our total commerce 9? or is that our bonus above and beyond what the Spartans are getting?

            Comment


            • #7
              Originally posted by jtsisyoda
              Mead, for me to use that mid-turn where you did agreed-upon moves, please post a file ASAP.
              I think this is it.

              Please check ensure that I did everything right.

              I did no rushes, other than the PTS, because it was unclear what to rush. I think I put stockpile after the PTS but please check. I also did very little with the formers because I did not know what we were going to do with them.

              The turn is not complete. You will have to finish it.

              Mead
              Attached Files

              Comment


              • #8
                Originally posted by jtsisyoda
                Mead, for me to use that mid-turn where you did agreed-upon moves, please post a file ASAP.
                I think this is it.

                Please check ensure that I did everything right.

                I did no rushes, other than the PTS, because it was unclear what to rush. I think I put stockpile after the PTS but please check. I also did very little with the formers because I did not know what we were going to do with them.

                The turn is not complete. You will have to finish it.

                Mead
                Attached Files

                Comment


                • #9
                  Originally posted by jtsisyoda
                  Mead, for me to use that mid-turn where you did agreed-upon moves, please post a file ASAP.
                  Please check to ensure I did everything right.

                  The turn is not complete.

                  I only rushed the PTS becuase that was the only rush we agreed on. I did not rush anything else. I did not spend any cash or send any money to the Spartans. I think we have to send then 4 ECs (if we earned the cash this turn because of the treaty).

                  I did not do much with the formers because I was unsure what we were going to do.

                  Mead
                  Attached Files

                  Comment


                  • #10
                    Wow, triple post.

                    Sorry.

                    Mead

                    Comment


                    • #11
                      Originally posted by Whoha
                      Hey wait, is our total commerce 9? or is that our bonus above and beyond what the Spartans are getting?
                      Yes.

                      It is both.

                      They are earning NOTHING in commerce. We are giving them half of our total profits. This is killing us. They have to helps us help them to generate commerce.

                      Are we earning 9 with 50% (4.5) going to Econ (EC production) and 50% (4.5) going to Labs? If so, then we are profiting nothing (other than Labs) from the treaty.

                      Is it their running of planned that is limiting thier commerce production?

                      We will need to revisit the agreement we have.

                      We should honor our agreement, but we will have to revisit it soon.

                      Mead

                      Comment


                      • #12
                        its only 5 turns, or about 22 credits.

                        Do they have industrial economics and industrial automation? both of these techs increase commerce rates and it would benefit us to trade them to the spartans for something(perhaps lower the cost of Gene-splicing or get HEC).
                        Last edited by Whoha; October 18, 2004, 14:47.

                        Comment


                        • #13
                          We have +3 commerce from our social settings in addition to Morgan's +1 commerce. Even so, we need a combined 9 energy in our city and theirs in order to get any commerce. That is why we get commerce and we have to do revenue sharing, so the other factions will get something from our commerce.

                          We're the only faction this early to get commerce, except for the planetary governor.

                          Comment


                          • #14
                            I looked at the save, They do not have ind econ or IA, we should trade them both.

                            Comment


                            • #15
                              Originally posted by Whoha
                              I looked at the save, They do not have ind econ or IA, we should trade them both.
                              Experts please help me, how will this help with their commerce rate?

                              If we were to trade these very valuable techs then we need to get some very good stuff back.

                              Monte, Lets Make a Deal (what do we want).

                              Mead

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