Originally posted by jtsisyoda
The drone control effects of building Rec Coms, CP's, HGP, etc. are well documented and tested. The base building the HGP will get the benefit of HGP before riots are calculated for that base. (It's the same way with the CP's we've built, if you look at previous turns.) All cities later in the base list will also get the benefit of HGP.
Here's the sequence:
Starvation calculation (yes/no)
Mineral calculation and construction
Population growth
Riot/Golden Age calculation (or end of riot/GA)
Thus, you can build a facility or CP to prevent riots just in time. But you can't build a rec tank (or Tree Farm, etc.) to prevent starvation.
It goes through that entire sequence for the first base on your list, then again for the second base, etc. (IWO, it doesn't do all starvation calculations for all bases, then mineral calcs for all bases, etc.)
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The drone control effects of building Rec Coms, CP's, HGP, etc. are well documented and tested. The base building the HGP will get the benefit of HGP before riots are calculated for that base. (It's the same way with the CP's we've built, if you look at previous turns.) All cities later in the base list will also get the benefit of HGP.
Here's the sequence:
Starvation calculation (yes/no)
Mineral calculation and construction
Population growth
Riot/Golden Age calculation (or end of riot/GA)
Thus, you can build a facility or CP to prevent riots just in time. But you can't build a rec tank (or Tree Farm, etc.) to prevent starvation.
It goes through that entire sequence for the first base on your list, then again for the second base, etc. (IWO, it doesn't do all starvation calculations for all bases, then mineral calcs for all bases, etc.)
***
I'm sorry, you might be right about keeping the Hive perimeter. I haven't tried it in a while. I might be thinking of when the faction colors switch in multiplayer and it looks like you have Hive bases without perimeters.
Mead
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