Switching to wealth gives us 4 more energy per turn and it now takes 5 turns for techs down from 6.
We can choose Bio Genetics,Progenitor Psych,Doctrine Mobility, and Applied physics. I think the call is Bio-Gen right?
Our headquarters goes from 6 energy per turn to 8 per turn. We seem to be getting +2 from the switch to 4 econ.
Morgan Industries can be switched to a crawler at a loss of 2 minerals. It will have 11, and we can rush the crawler there or 44 to full completion.
Morgan Metallurgy is 2 turns away from building a Cpod, and it is size 2 now, I'd assume we don't want to change that.
Morgan Vulcanology has 8 minerals towards a CP or crawler.
Red Fungus Resort has 9 minerals towards a CP or crawler.
We can choose Bio Genetics,Progenitor Psych,Doctrine Mobility, and Applied physics. I think the call is Bio-Gen right?
Our headquarters goes from 6 energy per turn to 8 per turn. We seem to be getting +2 from the switch to 4 econ.
Morgan Industries can be switched to a crawler at a loss of 2 minerals. It will have 11, and we can rush the crawler there or 44 to full completion.
Morgan Metallurgy is 2 turns away from building a Cpod, and it is size 2 now, I'd assume we don't want to change that.
Morgan Vulcanology has 8 minerals towards a CP or crawler.
Red Fungus Resort has 9 minerals towards a CP or crawler.
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